V1PER1987 wrote: » Jaded wrote: » KyrieRed wrote: » So how much artifacts can you potentially earn in the first dungeon series meaning August 20th - September 3rd? 17,510 I believe According to my calculations you can earn 1,030 per day and if it runs for 14 days for a total of 14,420
Jaded wrote: » KyrieRed wrote: » So how much artifacts can you potentially earn in the first dungeon series meaning August 20th - September 3rd? 17,510 I believe
KyrieRed wrote: » So how much artifacts can you potentially earn in the first dungeon series meaning August 20th - September 3rd?
krauserhunt wrote: » V1PER1987 wrote: » Jaded wrote: » KyrieRed wrote: » So how much artifacts can you potentially earn in the first dungeon series meaning August 20th - September 3rd? 17,510 I believe According to my calculations you can earn 1,030 per day and if it runs for 14 days for a total of 14,420 @V1PER1987 How are you coming up with 1,030 DA per day? In the milestones I see that only 300 can be earned daily.
Kade7175 wrote: » 1 5 star for 6 weeks of dungeons.
GroundedWisdom wrote: » Kade7175 wrote: » 1 5 star for 6 weeks of dungeons. Depending on where you're at in the game, that's not that far off from the status quo. Considering there's a significantly less amount of effort for Dungeons compared to other game modes for the 5*, plus the ability to narrow down the RNG a bit, that's not bad.
Bapoi wrote: » GroundedWisdom wrote: » Kade7175 wrote: » 1 5 star for 6 weeks of dungeons. Depending on where you're at in the game, that's not that far off from the status quo. Considering there's a significantly less amount of effort for Dungeons compared to other game modes for the 5*, plus the ability to narrow down the RNG a bit, that's not bad. I’m sorry, but... I agree with the option of narrowing down the odds for a champ. I wholeheartedly disagree with the statement ‘significantly less amount of effort’. The sheer time sink that they were last time makes me gamble on regular crystals over more dungeons.
GroundedWisdom wrote: » Bapoi wrote: » GroundedWisdom wrote: » Kade7175 wrote: » 1 5 star for 6 weeks of dungeons. Depending on where you're at in the game, that's not that far off from the status quo. Considering there's a significantly less amount of effort for Dungeons compared to other game modes for the 5*, plus the ability to narrow down the RNG a bit, that's not bad. I’m sorry, but... I agree with the option of narrowing down the odds for a champ. I wholeheartedly disagree with the statement ‘significantly less amount of effort’. The sheer time sink that they were last time makes me gamble on regular crystals over more dungeons. They've made changes to it. In any case, I can rock out Dungeons alot easier than say, 100% of an EQ, or climbing Tiers in War. Relatively much easier, not to mention more interactive.
INTEGRAL wrote: » Are guy ready for super exhaustive time consuming Dungeons?
Bapoi wrote: » GroundedWisdom wrote: » Bapoi wrote: » GroundedWisdom wrote: » Kade7175 wrote: » 1 5 star for 6 weeks of dungeons. Depending on where you're at in the game, that's not that far off from the status quo. Considering there's a significantly less amount of effort for Dungeons compared to other game modes for the 5*, plus the ability to narrow down the RNG a bit, that's not bad. I’m sorry, but... I agree with the option of narrowing down the odds for a champ. I wholeheartedly disagree with the statement ‘significantly less amount of effort’. The sheer time sink that they were last time makes me gamble on regular crystals over more dungeons. They've made changes to it. In any case, I can rock out Dungeons alot easier than say, 100% of an EQ, or climbing Tiers in War. Relatively much easier, not to mention more interactive. That’s true, it is more interactive. That same interactivity however is what creates the timesink that it is. When questing, I can stop any time I want. Once in a dungeon with someone, you’re in it for the whole thing. Let’s face it, 99% of people in arena don’t want to hear ‘gtg’ after one room when your champs get locked upon leaving.