**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Comments
What 5-Star Features Crystal is it?
So is this difficulty going to be the same energy and length as the uncollected quest? Because if so, then this doesn’t seem all that worth it honestly. Huge energy sink
That is not how it was framed in the initial announcement. It was like this is gonna be hard as hell and going need to use a ton of items. Did i misread? Now its just get the symbiote dude up to speed and youre golden?
It is the current Featured Hero Crystal. The one that is listed here: https://forums.playcontestofchampions.com/en/discussion/84563/featured-5-star-champion-crystal-july-31-2018
This reward is preloaded, so even when the Featured Hero Crystal changes later this month, this will still be the one rewarded.
Yeyyyy, another IP or Groot for me!
Next time just consider giving us the 15k shards so we can decide at least where to spend them. Lol
Does it really kill u to put some t5b or 6* shards in it?
I have the information you guys have asked for regarding the Rank Up Katalyst costs for the Summoned Symbioid:
Rank 2: 1
Rank 3: 3
Rank 4: 5
Rank 5: 15
That's a total of 24. Exploring Epic will give you even more than you need to bring your little buddy up to Rank 5!
So basically you can finish epic to max the symbioid or beginner-master to max him. So I guess the question is why are there 48 Katalysts?
Deadass, you add the 2500 6* shards and 9000 t5b frags youd get from epic onto Symbtiote too and those are fair rewards from the “challenge” (read moneypit) youre offering. Until they, unless it is vastly shorter. Its a joke, and not a funny one. But don’t worry, i assume you appreciate (read ignore and laugh at) our feedback.
Look again. Heroic&Master gives all together 25 plus epic another 25 equals a total of 50 Kats lol
There is always, always going to be something in this game that is hard to get. The more the hard stuff gets easy, the faster you're catapulting the game to introduce even harder to get things, and the quicker you're going to devalue the stuff that already exists. This is something you cannot negotiate your way out of. This is the inevitable unavoidable side effect of opening the spigot, and every little bit you add puts pressure to add a little bit more every time. So yes, there is a downside to adding more of the highest rarity items than the game already has. There always is in progressional games.
I did say this repeatedly when people used to ask "would it kill you to add more 5* shards to the game?" A lot of people threatened to quit when Kabam announced 6* champions: I have no idea how many of them followed through with that threat, but the simple fact is that once 5* shards began to accelerate in availability, 6* champions became 100% inevitable.
In the battlerealm math doesnt apply lmao
its 2500 5* shards not 6* shards
Yes I know. I already corrected myself.
YAY!!!