Run477 wrote: » roastedbagel wrote: » I feel like half the population of blade lovers forget the fact that he still deals some of the highest damage in the game even without bleed... With that said I'm looking forward to no longer seeing the trinity on 9 out of 10 attack teams per bg. They're specifically wanting us to use other Champs on attack - so yes - your favorite vampire hunter might not be the best choice anymore...adapt! Put him on defense, use him in AQ, use him in story mode....Break out that cyclops! 😂 Who are your r5 champs? You can laugh all you want. But when you spend t5bs and t2as on a champ, only to then have kabam continuously nerf the champ, it’s not funny. Sorry you are blade jealous bc you don’t have him. Also, I rarely see trinity anymore. No clue what war tier you are in. But most people don’t bring trinity in wars I am in.
roastedbagel wrote: » I feel like half the population of blade lovers forget the fact that he still deals some of the highest damage in the game even without bleed... With that said I'm looking forward to no longer seeing the trinity on 9 out of 10 attack teams per bg. They're specifically wanting us to use other Champs on attack - so yes - your favorite vampire hunter might not be the best choice anymore...adapt! Put him on defense, use him in AQ, use him in story mode....Break out that cyclops! 😂
boss6390 wrote: » Helicopter_dugdugdug wrote: » Problem with countering blade is that it counters half of all skill champs ... bleed immunity destroys GP and KM more than Blade It doesnt affect killmonger more. Lol. He has to ramp up a good bit before his bleeds are really effective. No war fights last that long most of the time. GP yes. AA yes. Wolverine yes. Many others
Helicopter_dugdugdug wrote: » Problem with countering blade is that it counters half of all skill champs ... bleed immunity destroys GP and KM more than Blade
GroundedWisdom wrote: » zeezee57 wrote: » GroundedWisdom wrote: » TheSpicyKnight wrote: » GroundedWisdom wrote: » TheSpicyKnight wrote: » GroundedWisdom wrote: » TheSpicyKnight wrote: » GroundedWisdom wrote: » All-in-all, I have no issues with the changes coming so far. The rotating Buffs aren't Attacker Diversity perse, at least in the sense we've come to know it. It just means more Champs will be utilized. Let's face it. It's been dominated by one Champ, and I don't feel that it's a good direction for the game to go in to have one Champ always dominate any game mode. I'm also glad they're looking at Matchmaking manipulation. It's been one of my larger concerns. Between Collusion, Tanking, and Penalization, the Matchmaking system has been all over the place, and that's caused a detriment to many. Glad to know these things are being considered. Which one champ are you talking about? Corvus? Sparky? Blade? I don't know if I can agree that one champ has been dominating any game mode let alone AW. Based on the wars I've been in and countless AW vids I've watched from various Youtubers and their Alliance Mates from different tiers, I haven't seen more than 3 people use the same team in each BG. And they certainly haven't been using only one champ to clear their path. Apparently you must not have seen the Leaderboard. Should I say the Bladerboard. I hope you're not basing your opinion based on the Leaderboard. Back when Blade was first released, Mystic Wars were still happening especially in the higher tiers. A little while after he was released so was Act 5.4 which rewarded, anyone who fully explored it, the option to to r5 1 5* champion. It just so happened that Blade was a great counter to Mystics and had high prestige so of course the higher ups were going to choose him as their first r5 and pump every signature stone they have into him. Fast forward to today and now we see Mystic Wars are dead and the new Auto-Block era has arrived. By now, the higher ups has at least already got their Blades to sig level 200 and their hands on a shiny new Corvus. Now since Corvus hasn't been around for as long as Blade has and introduced during the first time T5B has came out it should make sense why you'd still see more Blades than any other champ on the leaderboard, albeit a lot less. In this current meta, Blade just isn't that useful anymore in AW at least since Kabam killed off Mystic Wars (not complaining btw). I'll be so bold to say if Kabam issued RDT's right now you'd probably see more IMIWs, Corvus Glaives, KM, or Thor Ragnaroks in place of Blade. So yeah, I've seen the Leaderboards. But I also pay attention to when the meta shifts. Changing MD has literally just happened, and these changes have no doubt been in the works some time. They're also ongoing, so this is just the first introduction we will likely see. I think it's a good idea overall. It's a given that the norm is to find a popular Champ for Attack, the majority use the same Champ or two, and then it becomes just the same dance with little challenge. They're adding more moving parts. Mystic Wars were dead long before the changes to MD. The fact that it was recently nerfed just makes it a "little more dead". Also, I'm not against them trying to diversify Attack teams more. All I'm trying to say is that I disagree with what you said that currently one champ is dominating this one game mode when there's a good amount of evidence on the forums alone proving otherwise. Right now you might be thinking I'm replying just to argue but I just don't want Kabam to get the wrong idea that Blade is still the current meta. Edit: Also, what's wrong with using the same champ as long as everyone isn't using it? I'm more comfortable using Venom/Stark Spidey than MS/AA and I tend to bring them along more because of the path I take in war. I'm inclined to disagree that a large number weren't using Blade for War. Perhaps some were exploring other options, but the data must have shown a strong reliance on Bleed Champs, otherwise there wouldn't be the Global Node. Blade is just one example. As for the same Champ, I'm not talking bringing the same Champ ourselves. I'm talking about a majority relying on the same Champ. I'm sorry, but some people relying on alternatives doesn't change the majority reliance. Ok so I currently have two R4 5* champs and rely on 5/50s and R3 champs aside from those two. I'm in a G2 ally and face many allys with full attack teams and even many defenders at 4/55. One of my two R4 champs is X-23 who is now effectively not an option for AW anymore. This isn't hurting the players atop the leaderboard with Blade at R5 because 1) they have plenty of other high ranked champs and 2) their high placement in AW/AQ affords them the rewards to rank alternatives at a significantly faster rate. T2A is a very rare resources and now 1/2 of the champs ive used that rare resource on will be unusable in the most important game mode. There's a couple issues I see there. First of all, if you're punching past your capabilities, that's a separate story. I don't mean to pass judgment or imply you're not a good enough Player. I'm just pointing out that if you're struggling against other Allies with much more capable Rosters, then you're going to hit a wall eventually regardless, until you grow more. Secondly, the one thing I have ALWAYS maintained is when it comes to Ranking, there are no guarantees in War because it's always changing. This is something I've said many times, as the issue comes up constantly. "I Ranked A Champ for B use in War and now they're useless.". War is always changing. There's no guarantee the Champs we rely on now will be just as useful in that mode because inevitably, it will shift after a while. Side note, X-23 is still quite useful. She might be double-hit from the Female Node, and I get what you're saying, but I'm sure there are other options. At the very least, she Crits with Bleed Immune and Regens. Still very useful other places as well.
zeezee57 wrote: » GroundedWisdom wrote: » TheSpicyKnight wrote: » GroundedWisdom wrote: » TheSpicyKnight wrote: » GroundedWisdom wrote: » TheSpicyKnight wrote: » GroundedWisdom wrote: » All-in-all, I have no issues with the changes coming so far. The rotating Buffs aren't Attacker Diversity perse, at least in the sense we've come to know it. It just means more Champs will be utilized. Let's face it. It's been dominated by one Champ, and I don't feel that it's a good direction for the game to go in to have one Champ always dominate any game mode. I'm also glad they're looking at Matchmaking manipulation. It's been one of my larger concerns. Between Collusion, Tanking, and Penalization, the Matchmaking system has been all over the place, and that's caused a detriment to many. Glad to know these things are being considered. Which one champ are you talking about? Corvus? Sparky? Blade? I don't know if I can agree that one champ has been dominating any game mode let alone AW. Based on the wars I've been in and countless AW vids I've watched from various Youtubers and their Alliance Mates from different tiers, I haven't seen more than 3 people use the same team in each BG. And they certainly haven't been using only one champ to clear their path. Apparently you must not have seen the Leaderboard. Should I say the Bladerboard. I hope you're not basing your opinion based on the Leaderboard. Back when Blade was first released, Mystic Wars were still happening especially in the higher tiers. A little while after he was released so was Act 5.4 which rewarded, anyone who fully explored it, the option to to r5 1 5* champion. It just so happened that Blade was a great counter to Mystics and had high prestige so of course the higher ups were going to choose him as their first r5 and pump every signature stone they have into him. Fast forward to today and now we see Mystic Wars are dead and the new Auto-Block era has arrived. By now, the higher ups has at least already got their Blades to sig level 200 and their hands on a shiny new Corvus. Now since Corvus hasn't been around for as long as Blade has and introduced during the first time T5B has came out it should make sense why you'd still see more Blades than any other champ on the leaderboard, albeit a lot less. In this current meta, Blade just isn't that useful anymore in AW at least since Kabam killed off Mystic Wars (not complaining btw). I'll be so bold to say if Kabam issued RDT's right now you'd probably see more IMIWs, Corvus Glaives, KM, or Thor Ragnaroks in place of Blade. So yeah, I've seen the Leaderboards. But I also pay attention to when the meta shifts. Changing MD has literally just happened, and these changes have no doubt been in the works some time. They're also ongoing, so this is just the first introduction we will likely see. I think it's a good idea overall. It's a given that the norm is to find a popular Champ for Attack, the majority use the same Champ or two, and then it becomes just the same dance with little challenge. They're adding more moving parts. Mystic Wars were dead long before the changes to MD. The fact that it was recently nerfed just makes it a "little more dead". Also, I'm not against them trying to diversify Attack teams more. All I'm trying to say is that I disagree with what you said that currently one champ is dominating this one game mode when there's a good amount of evidence on the forums alone proving otherwise. Right now you might be thinking I'm replying just to argue but I just don't want Kabam to get the wrong idea that Blade is still the current meta. Edit: Also, what's wrong with using the same champ as long as everyone isn't using it? I'm more comfortable using Venom/Stark Spidey than MS/AA and I tend to bring them along more because of the path I take in war. I'm inclined to disagree that a large number weren't using Blade for War. Perhaps some were exploring other options, but the data must have shown a strong reliance on Bleed Champs, otherwise there wouldn't be the Global Node. Blade is just one example. As for the same Champ, I'm not talking bringing the same Champ ourselves. I'm talking about a majority relying on the same Champ. I'm sorry, but some people relying on alternatives doesn't change the majority reliance. Ok so I currently have two R4 5* champs and rely on 5/50s and R3 champs aside from those two. I'm in a G2 ally and face many allys with full attack teams and even many defenders at 4/55. One of my two R4 champs is X-23 who is now effectively not an option for AW anymore. This isn't hurting the players atop the leaderboard with Blade at R5 because 1) they have plenty of other high ranked champs and 2) their high placement in AW/AQ affords them the rewards to rank alternatives at a significantly faster rate. T2A is a very rare resources and now 1/2 of the champs ive used that rare resource on will be unusable in the most important game mode.
GroundedWisdom wrote: » TheSpicyKnight wrote: » GroundedWisdom wrote: » TheSpicyKnight wrote: » GroundedWisdom wrote: » TheSpicyKnight wrote: » GroundedWisdom wrote: » All-in-all, I have no issues with the changes coming so far. The rotating Buffs aren't Attacker Diversity perse, at least in the sense we've come to know it. It just means more Champs will be utilized. Let's face it. It's been dominated by one Champ, and I don't feel that it's a good direction for the game to go in to have one Champ always dominate any game mode. I'm also glad they're looking at Matchmaking manipulation. It's been one of my larger concerns. Between Collusion, Tanking, and Penalization, the Matchmaking system has been all over the place, and that's caused a detriment to many. Glad to know these things are being considered. Which one champ are you talking about? Corvus? Sparky? Blade? I don't know if I can agree that one champ has been dominating any game mode let alone AW. Based on the wars I've been in and countless AW vids I've watched from various Youtubers and their Alliance Mates from different tiers, I haven't seen more than 3 people use the same team in each BG. And they certainly haven't been using only one champ to clear their path. Apparently you must not have seen the Leaderboard. Should I say the Bladerboard. I hope you're not basing your opinion based on the Leaderboard. Back when Blade was first released, Mystic Wars were still happening especially in the higher tiers. A little while after he was released so was Act 5.4 which rewarded, anyone who fully explored it, the option to to r5 1 5* champion. It just so happened that Blade was a great counter to Mystics and had high prestige so of course the higher ups were going to choose him as their first r5 and pump every signature stone they have into him. Fast forward to today and now we see Mystic Wars are dead and the new Auto-Block era has arrived. By now, the higher ups has at least already got their Blades to sig level 200 and their hands on a shiny new Corvus. Now since Corvus hasn't been around for as long as Blade has and introduced during the first time T5B has came out it should make sense why you'd still see more Blades than any other champ on the leaderboard, albeit a lot less. In this current meta, Blade just isn't that useful anymore in AW at least since Kabam killed off Mystic Wars (not complaining btw). I'll be so bold to say if Kabam issued RDT's right now you'd probably see more IMIWs, Corvus Glaives, KM, or Thor Ragnaroks in place of Blade. So yeah, I've seen the Leaderboards. But I also pay attention to when the meta shifts. Changing MD has literally just happened, and these changes have no doubt been in the works some time. They're also ongoing, so this is just the first introduction we will likely see. I think it's a good idea overall. It's a given that the norm is to find a popular Champ for Attack, the majority use the same Champ or two, and then it becomes just the same dance with little challenge. They're adding more moving parts. Mystic Wars were dead long before the changes to MD. The fact that it was recently nerfed just makes it a "little more dead". Also, I'm not against them trying to diversify Attack teams more. All I'm trying to say is that I disagree with what you said that currently one champ is dominating this one game mode when there's a good amount of evidence on the forums alone proving otherwise. Right now you might be thinking I'm replying just to argue but I just don't want Kabam to get the wrong idea that Blade is still the current meta. Edit: Also, what's wrong with using the same champ as long as everyone isn't using it? I'm more comfortable using Venom/Stark Spidey than MS/AA and I tend to bring them along more because of the path I take in war. I'm inclined to disagree that a large number weren't using Blade for War. Perhaps some were exploring other options, but the data must have shown a strong reliance on Bleed Champs, otherwise there wouldn't be the Global Node. Blade is just one example. As for the same Champ, I'm not talking bringing the same Champ ourselves. I'm talking about a majority relying on the same Champ. I'm sorry, but some people relying on alternatives doesn't change the majority reliance.
TheSpicyKnight wrote: » GroundedWisdom wrote: » TheSpicyKnight wrote: » GroundedWisdom wrote: » TheSpicyKnight wrote: » GroundedWisdom wrote: » All-in-all, I have no issues with the changes coming so far. The rotating Buffs aren't Attacker Diversity perse, at least in the sense we've come to know it. It just means more Champs will be utilized. Let's face it. It's been dominated by one Champ, and I don't feel that it's a good direction for the game to go in to have one Champ always dominate any game mode. I'm also glad they're looking at Matchmaking manipulation. It's been one of my larger concerns. Between Collusion, Tanking, and Penalization, the Matchmaking system has been all over the place, and that's caused a detriment to many. Glad to know these things are being considered. Which one champ are you talking about? Corvus? Sparky? Blade? I don't know if I can agree that one champ has been dominating any game mode let alone AW. Based on the wars I've been in and countless AW vids I've watched from various Youtubers and their Alliance Mates from different tiers, I haven't seen more than 3 people use the same team in each BG. And they certainly haven't been using only one champ to clear their path. Apparently you must not have seen the Leaderboard. Should I say the Bladerboard. I hope you're not basing your opinion based on the Leaderboard. Back when Blade was first released, Mystic Wars were still happening especially in the higher tiers. A little while after he was released so was Act 5.4 which rewarded, anyone who fully explored it, the option to to r5 1 5* champion. It just so happened that Blade was a great counter to Mystics and had high prestige so of course the higher ups were going to choose him as their first r5 and pump every signature stone they have into him. Fast forward to today and now we see Mystic Wars are dead and the new Auto-Block era has arrived. By now, the higher ups has at least already got their Blades to sig level 200 and their hands on a shiny new Corvus. Now since Corvus hasn't been around for as long as Blade has and introduced during the first time T5B has came out it should make sense why you'd still see more Blades than any other champ on the leaderboard, albeit a lot less. In this current meta, Blade just isn't that useful anymore in AW at least since Kabam killed off Mystic Wars (not complaining btw). I'll be so bold to say if Kabam issued RDT's right now you'd probably see more IMIWs, Corvus Glaives, KM, or Thor Ragnaroks in place of Blade. So yeah, I've seen the Leaderboards. But I also pay attention to when the meta shifts. Changing MD has literally just happened, and these changes have no doubt been in the works some time. They're also ongoing, so this is just the first introduction we will likely see. I think it's a good idea overall. It's a given that the norm is to find a popular Champ for Attack, the majority use the same Champ or two, and then it becomes just the same dance with little challenge. They're adding more moving parts. Mystic Wars were dead long before the changes to MD. The fact that it was recently nerfed just makes it a "little more dead". Also, I'm not against them trying to diversify Attack teams more. All I'm trying to say is that I disagree with what you said that currently one champ is dominating this one game mode when there's a good amount of evidence on the forums alone proving otherwise. Right now you might be thinking I'm replying just to argue but I just don't want Kabam to get the wrong idea that Blade is still the current meta. Edit: Also, what's wrong with using the same champ as long as everyone isn't using it? I'm more comfortable using Venom/Stark Spidey than MS/AA and I tend to bring them along more because of the path I take in war.
GroundedWisdom wrote: » TheSpicyKnight wrote: » GroundedWisdom wrote: » TheSpicyKnight wrote: » GroundedWisdom wrote: » All-in-all, I have no issues with the changes coming so far. The rotating Buffs aren't Attacker Diversity perse, at least in the sense we've come to know it. It just means more Champs will be utilized. Let's face it. It's been dominated by one Champ, and I don't feel that it's a good direction for the game to go in to have one Champ always dominate any game mode. I'm also glad they're looking at Matchmaking manipulation. It's been one of my larger concerns. Between Collusion, Tanking, and Penalization, the Matchmaking system has been all over the place, and that's caused a detriment to many. Glad to know these things are being considered. Which one champ are you talking about? Corvus? Sparky? Blade? I don't know if I can agree that one champ has been dominating any game mode let alone AW. Based on the wars I've been in and countless AW vids I've watched from various Youtubers and their Alliance Mates from different tiers, I haven't seen more than 3 people use the same team in each BG. And they certainly haven't been using only one champ to clear their path. Apparently you must not have seen the Leaderboard. Should I say the Bladerboard. I hope you're not basing your opinion based on the Leaderboard. Back when Blade was first released, Mystic Wars were still happening especially in the higher tiers. A little while after he was released so was Act 5.4 which rewarded, anyone who fully explored it, the option to to r5 1 5* champion. It just so happened that Blade was a great counter to Mystics and had high prestige so of course the higher ups were going to choose him as their first r5 and pump every signature stone they have into him. Fast forward to today and now we see Mystic Wars are dead and the new Auto-Block era has arrived. By now, the higher ups has at least already got their Blades to sig level 200 and their hands on a shiny new Corvus. Now since Corvus hasn't been around for as long as Blade has and introduced during the first time T5B has came out it should make sense why you'd still see more Blades than any other champ on the leaderboard, albeit a lot less. In this current meta, Blade just isn't that useful anymore in AW at least since Kabam killed off Mystic Wars (not complaining btw). I'll be so bold to say if Kabam issued RDT's right now you'd probably see more IMIWs, Corvus Glaives, KM, or Thor Ragnaroks in place of Blade. So yeah, I've seen the Leaderboards. But I also pay attention to when the meta shifts. Changing MD has literally just happened, and these changes have no doubt been in the works some time. They're also ongoing, so this is just the first introduction we will likely see. I think it's a good idea overall. It's a given that the norm is to find a popular Champ for Attack, the majority use the same Champ or two, and then it becomes just the same dance with little challenge. They're adding more moving parts.
TheSpicyKnight wrote: » GroundedWisdom wrote: » TheSpicyKnight wrote: » GroundedWisdom wrote: » All-in-all, I have no issues with the changes coming so far. The rotating Buffs aren't Attacker Diversity perse, at least in the sense we've come to know it. It just means more Champs will be utilized. Let's face it. It's been dominated by one Champ, and I don't feel that it's a good direction for the game to go in to have one Champ always dominate any game mode. I'm also glad they're looking at Matchmaking manipulation. It's been one of my larger concerns. Between Collusion, Tanking, and Penalization, the Matchmaking system has been all over the place, and that's caused a detriment to many. Glad to know these things are being considered. Which one champ are you talking about? Corvus? Sparky? Blade? I don't know if I can agree that one champ has been dominating any game mode let alone AW. Based on the wars I've been in and countless AW vids I've watched from various Youtubers and their Alliance Mates from different tiers, I haven't seen more than 3 people use the same team in each BG. And they certainly haven't been using only one champ to clear their path. Apparently you must not have seen the Leaderboard. Should I say the Bladerboard. I hope you're not basing your opinion based on the Leaderboard. Back when Blade was first released, Mystic Wars were still happening especially in the higher tiers. A little while after he was released so was Act 5.4 which rewarded, anyone who fully explored it, the option to to r5 1 5* champion. It just so happened that Blade was a great counter to Mystics and had high prestige so of course the higher ups were going to choose him as their first r5 and pump every signature stone they have into him. Fast forward to today and now we see Mystic Wars are dead and the new Auto-Block era has arrived. By now, the higher ups has at least already got their Blades to sig level 200 and their hands on a shiny new Corvus. Now since Corvus hasn't been around for as long as Blade has and introduced during the first time T5B has came out it should make sense why you'd still see more Blades than any other champ on the leaderboard, albeit a lot less. In this current meta, Blade just isn't that useful anymore in AW at least since Kabam killed off Mystic Wars (not complaining btw). I'll be so bold to say if Kabam issued RDT's right now you'd probably see more IMIWs, Corvus Glaives, KM, or Thor Ragnaroks in place of Blade. So yeah, I've seen the Leaderboards. But I also pay attention to when the meta shifts.
GroundedWisdom wrote: » TheSpicyKnight wrote: » GroundedWisdom wrote: » All-in-all, I have no issues with the changes coming so far. The rotating Buffs aren't Attacker Diversity perse, at least in the sense we've come to know it. It just means more Champs will be utilized. Let's face it. It's been dominated by one Champ, and I don't feel that it's a good direction for the game to go in to have one Champ always dominate any game mode. I'm also glad they're looking at Matchmaking manipulation. It's been one of my larger concerns. Between Collusion, Tanking, and Penalization, the Matchmaking system has been all over the place, and that's caused a detriment to many. Glad to know these things are being considered. Which one champ are you talking about? Corvus? Sparky? Blade? I don't know if I can agree that one champ has been dominating any game mode let alone AW. Based on the wars I've been in and countless AW vids I've watched from various Youtubers and their Alliance Mates from different tiers, I haven't seen more than 3 people use the same team in each BG. And they certainly haven't been using only one champ to clear their path. Apparently you must not have seen the Leaderboard. Should I say the Bladerboard.
TheSpicyKnight wrote: » GroundedWisdom wrote: » All-in-all, I have no issues with the changes coming so far. The rotating Buffs aren't Attacker Diversity perse, at least in the sense we've come to know it. It just means more Champs will be utilized. Let's face it. It's been dominated by one Champ, and I don't feel that it's a good direction for the game to go in to have one Champ always dominate any game mode. I'm also glad they're looking at Matchmaking manipulation. It's been one of my larger concerns. Between Collusion, Tanking, and Penalization, the Matchmaking system has been all over the place, and that's caused a detriment to many. Glad to know these things are being considered. Which one champ are you talking about? Corvus? Sparky? Blade? I don't know if I can agree that one champ has been dominating any game mode let alone AW. Based on the wars I've been in and countless AW vids I've watched from various Youtubers and their Alliance Mates from different tiers, I haven't seen more than 3 people use the same team in each BG. And they certainly haven't been using only one champ to clear their path.
GroundedWisdom wrote: » All-in-all, I have no issues with the changes coming so far. The rotating Buffs aren't Attacker Diversity perse, at least in the sense we've come to know it. It just means more Champs will be utilized. Let's face it. It's been dominated by one Champ, and I don't feel that it's a good direction for the game to go in to have one Champ always dominate any game mode. I'm also glad they're looking at Matchmaking manipulation. It's been one of my larger concerns. Between Collusion, Tanking, and Penalization, the Matchmaking system has been all over the place, and that's caused a detriment to many. Glad to know these things are being considered.
DrizztDoUrden01 wrote: » Why doesn’t the Alliance War only allow each Champion to play only once for the whole season?
Lt_Magnum_1 wrote: » I have another idea for a Global buff. Why not a buff that gives attacking champs increased attack based on armor. This idea could make Hulkbuster or OG Ironman very useful.
Red_barron wrote: » Demonzfyre wrote: » Red_barron wrote: » Demonzfyre wrote: » Red_barron wrote: » GroundedWisdom wrote: » They're not nerfs. They're obstacles to certain Abilities. The game is full of counters, either Nodes or Champs. There isn't an End-Game Champ. There won't be one that we Rank who is unchallenged no matter what. If that happens, the game will likely end. Please look up the word “nerf” it means to weaken the effectiveness of something or a change that effects a certain thing, it’s a nerf. Directly or indirectly. People are just trying to make comments and not wanting you to jump on everything please. Its not a nerf. If thats what you think a nerf is then that would mean the existing bleed immune nodes and paths in all game modes plus bleed immune champs are nerfs to any bleed champ. Its a counter if anything to bleed champs. Nothing more, nothing less. Google it In gaming terms it means to change the fundamental functions of a champ. Blade is unchanged. Not a nerf.
Demonzfyre wrote: » Red_barron wrote: » Demonzfyre wrote: » Red_barron wrote: » GroundedWisdom wrote: » They're not nerfs. They're obstacles to certain Abilities. The game is full of counters, either Nodes or Champs. There isn't an End-Game Champ. There won't be one that we Rank who is unchallenged no matter what. If that happens, the game will likely end. Please look up the word “nerf” it means to weaken the effectiveness of something or a change that effects a certain thing, it’s a nerf. Directly or indirectly. People are just trying to make comments and not wanting you to jump on everything please. Its not a nerf. If thats what you think a nerf is then that would mean the existing bleed immune nodes and paths in all game modes plus bleed immune champs are nerfs to any bleed champ. Its a counter if anything to bleed champs. Nothing more, nothing less. Google it In gaming terms it means to change the fundamental functions of a champ. Blade is unchanged. Not a nerf.
Red_barron wrote: » Demonzfyre wrote: » Red_barron wrote: » GroundedWisdom wrote: » They're not nerfs. They're obstacles to certain Abilities. The game is full of counters, either Nodes or Champs. There isn't an End-Game Champ. There won't be one that we Rank who is unchallenged no matter what. If that happens, the game will likely end. Please look up the word “nerf” it means to weaken the effectiveness of something or a change that effects a certain thing, it’s a nerf. Directly or indirectly. People are just trying to make comments and not wanting you to jump on everything please. Its not a nerf. If thats what you think a nerf is then that would mean the existing bleed immune nodes and paths in all game modes plus bleed immune champs are nerfs to any bleed champ. Its a counter if anything to bleed champs. Nothing more, nothing less. Google it
Demonzfyre wrote: » Red_barron wrote: » GroundedWisdom wrote: » They're not nerfs. They're obstacles to certain Abilities. The game is full of counters, either Nodes or Champs. There isn't an End-Game Champ. There won't be one that we Rank who is unchallenged no matter what. If that happens, the game will likely end. Please look up the word “nerf” it means to weaken the effectiveness of something or a change that effects a certain thing, it’s a nerf. Directly or indirectly. People are just trying to make comments and not wanting you to jump on everything please. Its not a nerf. If thats what you think a nerf is then that would mean the existing bleed immune nodes and paths in all game modes plus bleed immune champs are nerfs to any bleed champ. Its a counter if anything to bleed champs. Nothing more, nothing less.
Red_barron wrote: » GroundedWisdom wrote: » They're not nerfs. They're obstacles to certain Abilities. The game is full of counters, either Nodes or Champs. There isn't an End-Game Champ. There won't be one that we Rank who is unchallenged no matter what. If that happens, the game will likely end. Please look up the word “nerf” it means to weaken the effectiveness of something or a change that effects a certain thing, it’s a nerf. Directly or indirectly. People are just trying to make comments and not wanting you to jump on everything please.
GroundedWisdom wrote: » They're not nerfs. They're obstacles to certain Abilities. The game is full of counters, either Nodes or Champs. There isn't an End-Game Champ. There won't be one that we Rank who is unchallenged no matter what. If that happens, the game will likely end.
Red_barron wrote: » Demonzfyre wrote: » Red_barron wrote: » Demonzfyre wrote: » Red_barron wrote: » Demonzfyre wrote: » Red_barron wrote: » GroundedWisdom wrote: » They're not nerfs. They're obstacles to certain Abilities. The game is full of counters, either Nodes or Champs. There isn't an End-Game Champ. There won't be one that we Rank who is unchallenged no matter what. If that happens, the game will likely end. Please look up the word “nerf” it means to weaken the effectiveness of something or a change that effects a certain thing, it’s a nerf. Directly or indirectly. People are just trying to make comments and not wanting you to jump on everything please. Its not a nerf. If thats what you think a nerf is then that would mean the existing bleed immune nodes and paths in all game modes plus bleed immune champs are nerfs to any bleed champ. Its a counter if anything to bleed champs. Nothing more, nothing less. Google it In gaming terms it means to change the fundamental functions of a champ. Blade is unchanged. Not a nerf. Blade is still effective and still desirable. Not a nerf. I’d give up while your behind if I was you
Demonzfyre wrote: » Red_barron wrote: » Demonzfyre wrote: » Red_barron wrote: » Demonzfyre wrote: » Red_barron wrote: » GroundedWisdom wrote: » They're not nerfs. They're obstacles to certain Abilities. The game is full of counters, either Nodes or Champs. There isn't an End-Game Champ. There won't be one that we Rank who is unchallenged no matter what. If that happens, the game will likely end. Please look up the word “nerf” it means to weaken the effectiveness of something or a change that effects a certain thing, it’s a nerf. Directly or indirectly. People are just trying to make comments and not wanting you to jump on everything please. Its not a nerf. If thats what you think a nerf is then that would mean the existing bleed immune nodes and paths in all game modes plus bleed immune champs are nerfs to any bleed champ. Its a counter if anything to bleed champs. Nothing more, nothing less. Google it In gaming terms it means to change the fundamental functions of a champ. Blade is unchanged. Not a nerf. Blade is still effective and still desirable. Not a nerf.
Cicadasx wrote: » This is not a bad idea actually. Its a terrible idea. It seems like you guys didnt even realise the state of your game and come up with half baked ideas. Global Nodes seems like a good idea and the Amped Up node seems fair. Others suggestion, you can do it like the Event thing, use a Guardian, Xmen, Villain hero etc for attack to gain certain buff. That will increase diversity. But to make a Bleed Immune global node is poor decision. This will only hurt your "not top tier" player who might have been relying on AA, GP, or even Hawkeye for example. Top tier player have a larger roster and as always, will always get away with it. They are using Corvus now anyway. Baf idea as usual from Kabam, making the gap wider and wider between the top alliance and the rest of us.
DJSergy wrote: » Demonzfyre wrote: » Red_barron wrote: » Demonzfyre wrote: » Red_barron wrote: » GroundedWisdom wrote: » They're not nerfs. They're obstacles to certain Abilities. The game is full of counters, either Nodes or Champs. There isn't an End-Game Champ. There won't be one that we Rank who is unchallenged no matter what. If that happens, the game will likely end. Please look up the word “nerf” it means to weaken the effectiveness of something or a change that effects a certain thing, it’s a nerf. Directly or indirectly. People are just trying to make comments and not wanting you to jump on everything please. Its not a nerf. If thats what you think a nerf is then that would mean the existing bleed immune nodes and paths in all game modes plus bleed immune champs are nerfs to any bleed champ. Its a counter if anything to bleed champs. Nothing more, nothing less. Google it In gaming terms it means to change the fundamental functions of a champ. Blade is unchanged. Not a nerf. Blade is nerf for AW season 5. His effectiveness is reduced by removing his bleed ability. Therefore a nerf in by far the most important game mode. Temporary, but still a nerf. And please stop saying you can use champs in other game modes. Been seeing that a lot since this discussion started and is nonesense. This game revolves around AW and other game modes just help you get items necessary to be successful in AW. Eliminate AW from this game and lets see whats left of it 😂
bpunk88 wrote: » Issue 3: Finding your Alliance HomeHonest Opinion: Alliance Wars destroyed everything good about alliances. Friendships and bonds formed over the years had to be severed if a teammate's skills were not at the level required to advance. People get kicked if they die too much, etc. It's made alliances cutthroat if they want to push for the best rewards possible.
ACMegatron wrote: » Kabam already told us they don't want everyone to 100% the map 100% of the time. So stop completing the map already! or Languor is going to be the next global buff.