That was his working name when he was being created, and I guess I copied that one over without fixing it. I'll update the Chart soon.
what about another mistakes? two rockets, iron fists... two DD's - one classic, and second one - which one's?
a lot of "space" mistakes: war machine etc.
this is a great change for new players and progressing players. For any of us who are Uncollected, there’s no impact, and guess what, we should be fine with that.
Yes, Kabam does things that can frustrate the heck out of us, but for the love people, stop complaining for the sake of complaining. Just last month the complaints were about no Halloween Calendar but they gave us a Symbiote that we could rank up and rip through the Sybiote difficulty and score a featured 5star with very little difficulty. Sure I pulled Groot and wanted to stab myself in the neck, but it’s another 5star for arena and potentially 6star shards.
Just take a step back people. Enjoy the things you have, don’t piss and moan about things new players will benefit from that have no impact to you. I mean seriously....
1. It's no longer realistic to add incentives of 1*s and 2*s in 2018!!! 3*s are relatively good for new players but who needs a 3* after completing Act4. 4*/5* Signature stones, tier 4 ISO8, tier class catalysts fragments, etc. would be more viable
2. Please revise the RNG on the PHC, the game has changed quite drastically and the gap between an average player to a highly-skilled player is immense. This will give a fair chance for progression
This is not a plea to be spoon-fed but more on doing constructive change
Also, with implementing this, it's time to introduce Act and event quest difficulty-based Quest crystals. (Act I quest crystal - Act V quest crystal - Master/Uncollected quest crystals)
This is a great idea that has made the rounds a few times. Generic T1 ISO after you’ve beaten a line of 30K PI 5/6* champs also isn’t keeping up with the times.
Also, with implementing this, it's time to introduce Act and event quest difficulty-based Quest crystals. (Act I quest crystal - Act V quest crystal - Master/Uncollected quest crystals)
I'm game for this... I've seen a couple threads on this before, but nothing ever happens. There a actually a lot of crystals that need updated. Quest crystals, war victor and loss crystals, loyalty crystals, etc...
@Kabam Miike this is great for lower lvl players and allows them to progress a little faster. Given the current state of the game I think this change was definitely needed. Even though it won't impact my account I give you kudos.
I'm surprised. I really appreciate this. I think quite balance the roster between the one whom are uncollected and the ones who are trying to be uncollected. I really like the idea behind this change. I have just compliments, and I hope may pass those along to everyone working on this game
So now after so many put in so much hard work to become uncollected players who arent uncollected are being given better things to get them uncollected? Im sorry but i think they should put in the work like all of us who have already got through 5.2 without these changes. Kinda makes it unfair for us who are uncollected. Not to be mean but if they dont want to put in the work then thats their choices.
It's called evolving. Games change all the time and this isn't the first time its happened in this game. For example- there was a Jugg in act 4 that had a node called "slashed tires". They removed it after countless people completed it.
Its not that they arent putting the work in, the biggest thing they will get is a better daily crystal. Nothing to complain about like you are now. Being uncollected we have access to way more than lower tier players. Let them enjoy this.
Except they aren’t putting the same work in. That Juggs and a few other Act 4 nodes were a tremendous pain and drain on resources at the time, and now a lot of that content has been watered down.
For the record, I’m perfectly fine with newer accounts (and every other account for that matter) getting nice things, whether it’s in the name of progression or evolution or whatever. New players already get 5* shards and champs older players didn’t have access to at the time, so if sprinkling titles and some better items their way via the 4-hour and dailies is the flavor of the day, then I’m okay with it.
But let’s not kid ourselves and call it something it isn’t...
Dr. Zola
They still have the same defenders and energy requirements aside from appreciation events. They are getting a little better crystals and sone random offers. Its not a huge change nor should it really matter to end game players. The gap is too large to overcome unless you are C.O.W and throw 500k (guesstimate) plus on the game.
Ive played from the beginning before AQ, before AW and before EQ's. This change is perfectly fine and shouldn't be knocked.
Not knocking the change. If the team makes a business decision to help newer players move along more quickly to get to the progression point they want them at, I understand. But I understand where the advanced players who feel a little under-appreciated are coming from as well.
I, too, have played since the land before time, back when I couldn’t figure out why linked nodes were so difficult and T1a were rarer than T2a today and arenas and EQ were new. The change really doesn’t affect me, and the added prizes for new players probably won’t be any more meaningful to them than the Uncollected daily prizes to endgamers.
So let the noobs progress away. Just don’t forget the Seasoned Summoners and Howling Commandos who paid for the game and paved the way for them the past four years.
I think for those who are already uncollected changing the Grandmaster crystals is needed. Currently it’s 89% chance of 3*, 10% for a 4* and 1% for a 5*. If you’re uncollected a 3 star is useless. 4 stars are verging in redundant as well. I think keep the drop rate percentages the same but have it as 4*, 5* and 6* as the options. A 1% chance at a 6 star would take up to 2 years to get based on chance. If gives extra incentive to push to uncollected and to spend units on buying grandmaster shards.
I agree 100%, a 3 star hero it's useless, for uncollected @Kabam Miike keep it in mind
@Kabam Miike It is Good but it'd be nice,If the 4 star champs are brought into Conqueror Daily Crystals as nobody would go to fight Collecter with a 3 star LOL 😉
These changes sound fine. However as suggested before, people who are uncollected should see grand master crystals replace premium hero crystals. This change would make sense along with these other changes
So what if you have completed say Act 3 100% Which would gain you Maestros favor... Do we have to go back and fight Thanos again to trigger the rewards?
So now after so many put in so much hard work to become uncollected players who arent uncollected are being given better things to get them uncollected? Im sorry but i think they should put in the work like all of us who have already got through 5.2 without these changes. Kinda makes it unfair for us who are uncollected. Not to be mean but if they dont want to put in the work then thats their choices.
It's called evolving. Games change all the time and this isn't the first time its happened in this game. For example- there was a Jugg in act 4 that had a node called "slashed tires". They removed it after countless people completed it.
Its not that they arent putting the work in, the biggest thing they will get is a better daily crystal. Nothing to complain about like you are now. Being uncollected we have access to way more than lower tier players. Let them enjoy this.
Except they aren’t putting the same work in. That Juggs and a few other Act 4 nodes were a tremendous pain and drain on resources at the time, and now a lot of that content has been watered down.
For the record, I’m perfectly fine with newer accounts (and every other account for that matter) getting nice things, whether it’s in the name of progression or evolution or whatever. New players already get 5* shards and champs older players didn’t have access to at the time, so if sprinkling titles and some better items their way via the 4-hour and dailies is the flavor of the day, then I’m okay with it.
But let’s not kid ourselves and call it something it isn’t...
Dr. Zola
They still have the same defenders and energy requirements aside from appreciation events. They are getting a little better crystals and sone random offers. Its not a huge change nor should it really matter to end game players. The gap is too large to overcome unless you are C.O.W and throw 500k (guesstimate) plus on the game.
Ive played from the beginning before AQ, before AW and before EQ's. This change is perfectly fine and shouldn't be knocked.
Not knocking the change. If the team makes a business decision to help newer players move along more quickly to get to the progression point they want them at, I understand. But I understand where the advanced players who feel a little under-appreciated are coming from as well.
I don't, not even a teeny tiny bit. The game is constantly adding features that benefit a wide range of different players from the bottom to the top. And every time it happens, there's the same nonsensical hyperbolic and utterly ludicrous complaining from players for whom any change that doesn't pump undiluted sunshine into their veins (or anywhere else) causes them to feel "unappreciated."
Everyone, from the players who started yesterday to the players who started on day two, benefitted from game advances and improvements more than someone else at least once. That's the reality of managing a game like this, and anyone claiming to be an advanced veteran player who hasn't recognized this yet really shouldn't be self-identifying as an advanced veteran player.
This is an amazing idea to help players progress faster. Love the plan.
Wish we could get extra calendars based on title as well. Uncollected has their own calendar.
Just a thought
Hi,Ever since i've been playing the game my 4 hour crystal consisted of Premium hero crystal shards,3 star shards and 4 star shards,How will those changes effect me??
Comments
what about another mistakes? two rockets, iron fists... two DD's - one classic, and second one - which one's?
a lot of "space" mistakes: war machine etc.
Yes, Kabam does things that can frustrate the heck out of us, but for the love people, stop complaining for the sake of complaining. Just last month the complaints were about no Halloween Calendar but they gave us a Symbiote that we could rank up and rip through the Sybiote difficulty and score a featured 5star with very little difficulty. Sure I pulled Groot and wanted to stab myself in the neck, but it’s another 5star for arena and potentially 6star shards.
Just take a step back people. Enjoy the things you have, don’t piss and moan about things new players will benefit from that have no impact to you. I mean seriously....
Just as a positive criticism:
1. It's no longer realistic to add incentives of 1*s and 2*s in 2018!!! 3*s are relatively good for new players but who needs a 3* after completing Act4. 4*/5* Signature stones, tier 4 ISO8, tier class catalysts fragments, etc. would be more viable
2. Please revise the RNG on the PHC, the game has changed quite drastically and the gap between an average player to a highly-skilled player is immense. This will give a fair chance for progression
This is not a plea to be spoon-fed but more on doing constructive change
This is a great idea that has made the rounds a few times. Generic T1 ISO after you’ve beaten a line of 30K PI 5/6* champs also isn’t keeping up with the times.
Dr. Zola
I'm game for this... I've seen a couple threads on this before, but nothing ever happens. There a actually a lot of crystals that need updated. Quest crystals, war victor and loss crystals, loyalty crystals, etc...
Summoner
just like it with Uncollected - complete. one run would be enough. not explore.
Not knocking the change. If the team makes a business decision to help newer players move along more quickly to get to the progression point they want them at, I understand. But I understand where the advanced players who feel a little under-appreciated are coming from as well.
I, too, have played since the land before time, back when I couldn’t figure out why linked nodes were so difficult and T1a were rarer than T2a today and arenas and EQ were new. The change really doesn’t affect me, and the added prizes for new players probably won’t be any more meaningful to them than the Uncollected daily prizes to endgamers.
So let the noobs progress away. Just don’t forget the Seasoned Summoners and Howling Commandos who paid for the game and paved the way for them the past four years.
Dr. Zola
I agree 100%, a 3 star hero it's useless, for uncollected @Kabam Miike keep it in mind
now plz add some titles for the road of labyrinth and realm of legend and labyrinth of legends easy to do and necessary imo why not ?
No. It says it in the announcement. Only PHCs are dropping in cost.
I don't, not even a teeny tiny bit. The game is constantly adding features that benefit a wide range of different players from the bottom to the top. And every time it happens, there's the same nonsensical hyperbolic and utterly ludicrous complaining from players for whom any change that doesn't pump undiluted sunshine into their veins (or anywhere else) causes them to feel "unappreciated."
Everyone, from the players who started yesterday to the players who started on day two, benefitted from game advances and improvements more than someone else at least once. That's the reality of managing a game like this, and anyone claiming to be an advanced veteran player who hasn't recognized this yet really shouldn't be self-identifying as an advanced veteran player.
Wish we could get extra calendars based on title as well. Uncollected has their own calendar.
Just a thought