**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
What about the fact that it's partially completed? Is it showing progress from 2015?
I do hope that guys who are able to (or pay to) do it enjoy it, but I'll just sit out and hope against hope that T2A becomes more available somewhere else, because I'm nowhere near ready for this even with 2 R5s, and 6 R4s.
@Kabam Vydious
If it is expensive for you to complete variant, the difficulty is not made for you
Noticed a mistake in the original forum post regarding the rewards. I've updated it now, but originally the post said Mastery and Completion of the event will award 1 5-Star Crystal, but it's actually 2!
I find that hard to believe. Either you spent a ton of units or the champs you do have are top gods. Would love to see the champs used and the completion %
I just completed the first chapter. My team consisted of 5/65 Sabretooth, 4/55 Blade, 4/55 GP, 3/45 Domino, and 5/50 Killmonger.
EDIT: I did not use one single item.
I will say that while chapter 1 is relatively easy and I will most likely be able to explore it, it’s only because I have some great mutant and skill champs. I attempted chapter two (tech/mystic) and was completely destroyed. Since my mystic champs are absolute trash and I cannot get one decent mystic to save my life I can really only bring tech champs and I only have a couple that could even hold up for a couple fights. So needless to say these quests require you to have a very diverse roster which is difficult when you only pull the same champs time and time again.
Thank you for clarifying that, either way, my main argument was that they didn't implement a difficulty for the middle guys. Classic is not really worth the rewards and variant is obviously tailored for higher endgame players. It wouldn't be such a bother if they at least made classic rewards worth while.
THE REWARDS ARE THE SAME AS THEY WERE IN 2015. WHAT PART OF THAT DON'T YOU GET
You have the type of champs at that level most don't have. That's why you didn't use any items haha
The average player doesn't and that's why it's ridiculous
The average Player isn't supposed to do this quest now. You should focus on eq
Nothing I don't understand about that, but go ahead and hit the caps lock a little harder, just for fun. My argument as I said earlier is that they should have done an intermediate difficulty at least. Why make a super hard difficulty with great rewards if they were supposed to be rewards from 2015? They basically threw the middle finger to intermediate guys and did something for beginners and experts. Understand my view point?
Exactly the point I'm making but everyone thinks it's hilarious, apparently.
This isn’t for the average player. Read the announcement.
Translation: if I can't finish it on day one, it is broken.
You don't have to do the content, you can just, I don't know, be stuck at whatever progress and skill level you are forever, and never get better, and never get stronger, and never be able to overcome the content eventually. But most players get better over time, most players improve their roster over time, and most players eventually are able to do content that they couldn't do before, and for most players that's probably part of the fun of the game.
THE REWARDS ARE THE SAME AS THEY WERE IN 2015. WHAT PART OF THAT DON'T YOU GET
Because intermediate players have tons of content and end game players do not, hence the need for more end game content.
That's totally not the case for intermediate players. This actually helps mid level players because it allows you to me to grow your roster and do other content.