bdawg923 wrote: » Hansen_NBC wrote: » OneManArmy wrote: » Hansen_NBC wrote: » I can honestly say I was excited for the Ultron quests but was immediately let down.. I tried to go into variant difficulty but cannot event attempt it because I "do not meet the requirements". So I check out classic difficulty and is a complete joke. The rewards are totally useless to me, someone that doesn't need 3* heroes anymore. Where is the difficulty for intermediate players? The rewards for classic are trash and a waste of time, it's not going to help me progress at all. It doesn't make sense to have such a large gap of difficulty and rewards from classic straight to variant.. like... HUH?!?! Its class spesific. First one is mutant and skills only Thank you for clarifying that, either way, my main argument was that they didn't implement a difficulty for the middle guys. Classic is not really worth the rewards and variant is obviously tailored for higher endgame players. It wouldn't be such a bother if they at least made classic rewards worth while. THE REWARDS ARE THE SAME AS THEY WERE IN 2015. WHAT PART OF THAT DON'T YOU GET Hansen_NBC wrote: » bdawg923 wrote: » Hansen_NBC wrote: » OneManArmy wrote: » Hansen_NBC wrote: » I can honestly say I was excited for the Ultron quests but was immediately let down.. I tried to go into variant difficulty but cannot event attempt it because I "do not meet the requirements". So I check out classic difficulty and is a complete joke. The rewards are totally useless to me, someone that doesn't need 3* heroes anymore. Where is the difficulty for intermediate players? The rewards for classic are trash and a waste of time, it's not going to help me progress at all. It doesn't make sense to have such a large gap of difficulty and rewards from classic straight to variant.. like... HUH?!?! Its class spesific. First one is mutant and skills only Thank you for clarifying that, either way, my main argument was that they didn't implement a difficulty for the middle guys. Classic is not really worth the rewards and variant is obviously tailored for higher endgame players. It wouldn't be such a bother if they at least made classic rewards worth while. THE REWARDS ARE THE SAME AS THEY WERE IN 2015. WHAT PART OF THAT DON'T YOU GET Nothing I don't understand about that, but go ahead and hit the caps lock a little harder, just for fun. My argument as I said earlier is that they should have done an intermediate difficulty at least. Why make a super hard difficulty with great rewards if they were supposed to be rewards from 2015? They basically threw the middle finger to intermediate guys and did something for beginners and experts. Understand my view point? Because intermediate players have tons of content and end game players do not, hence the need for more end game content.
Hansen_NBC wrote: » OneManArmy wrote: » Hansen_NBC wrote: » I can honestly say I was excited for the Ultron quests but was immediately let down.. I tried to go into variant difficulty but cannot event attempt it because I "do not meet the requirements". So I check out classic difficulty and is a complete joke. The rewards are totally useless to me, someone that doesn't need 3* heroes anymore. Where is the difficulty for intermediate players? The rewards for classic are trash and a waste of time, it's not going to help me progress at all. It doesn't make sense to have such a large gap of difficulty and rewards from classic straight to variant.. like... HUH?!?! Its class spesific. First one is mutant and skills only Thank you for clarifying that, either way, my main argument was that they didn't implement a difficulty for the middle guys. Classic is not really worth the rewards and variant is obviously tailored for higher endgame players. It wouldn't be such a bother if they at least made classic rewards worth while.
OneManArmy wrote: » Hansen_NBC wrote: » I can honestly say I was excited for the Ultron quests but was immediately let down.. I tried to go into variant difficulty but cannot event attempt it because I "do not meet the requirements". So I check out classic difficulty and is a complete joke. The rewards are totally useless to me, someone that doesn't need 3* heroes anymore. Where is the difficulty for intermediate players? The rewards for classic are trash and a waste of time, it's not going to help me progress at all. It doesn't make sense to have such a large gap of difficulty and rewards from classic straight to variant.. like... HUH?!?! Its class spesific. First one is mutant and skills only
Hansen_NBC wrote: » I can honestly say I was excited for the Ultron quests but was immediately let down.. I tried to go into variant difficulty but cannot event attempt it because I "do not meet the requirements". So I check out classic difficulty and is a complete joke. The rewards are totally useless to me, someone that doesn't need 3* heroes anymore. Where is the difficulty for intermediate players? The rewards for classic are trash and a waste of time, it's not going to help me progress at all. It doesn't make sense to have such a large gap of difficulty and rewards from classic straight to variant.. like... HUH?!?!
Hansen_NBC wrote: » bdawg923 wrote: » Hansen_NBC wrote: » OneManArmy wrote: » Hansen_NBC wrote: » I can honestly say I was excited for the Ultron quests but was immediately let down.. I tried to go into variant difficulty but cannot event attempt it because I "do not meet the requirements". So I check out classic difficulty and is a complete joke. The rewards are totally useless to me, someone that doesn't need 3* heroes anymore. Where is the difficulty for intermediate players? The rewards for classic are trash and a waste of time, it's not going to help me progress at all. It doesn't make sense to have such a large gap of difficulty and rewards from classic straight to variant.. like... HUH?!?! Its class spesific. First one is mutant and skills only Thank you for clarifying that, either way, my main argument was that they didn't implement a difficulty for the middle guys. Classic is not really worth the rewards and variant is obviously tailored for higher endgame players. It wouldn't be such a bother if they at least made classic rewards worth while. THE REWARDS ARE THE SAME AS THEY WERE IN 2015. WHAT PART OF THAT DON'T YOU GET Nothing I don't understand about that, but go ahead and hit the caps lock a little harder, just for fun. My argument as I said earlier is that they should have done an intermediate difficulty at least. Why make a super hard difficulty with great rewards if they were supposed to be rewards from 2015? They basically threw the middle finger to intermediate guys and did something for beginners and experts. Understand my view point?
bdawg923 wrote: » Hansen_NBC wrote: » OneManArmy wrote: » Hansen_NBC wrote: » I can honestly say I was excited for the Ultron quests but was immediately let down.. I tried to go into variant difficulty but cannot event attempt it because I "do not meet the requirements". So I check out classic difficulty and is a complete joke. The rewards are totally useless to me, someone that doesn't need 3* heroes anymore. Where is the difficulty for intermediate players? The rewards for classic are trash and a waste of time, it's not going to help me progress at all. It doesn't make sense to have such a large gap of difficulty and rewards from classic straight to variant.. like... HUH?!?! Its class spesific. First one is mutant and skills only Thank you for clarifying that, either way, my main argument was that they didn't implement a difficulty for the middle guys. Classic is not really worth the rewards and variant is obviously tailored for higher endgame players. It wouldn't be such a bother if they at least made classic rewards worth while. THE REWARDS ARE THE SAME AS THEY WERE IN 2015. WHAT PART OF THAT DON'T YOU GET
mum_m2 wrote: » Hansen_NBC wrote: » bdawg923 wrote: » Hansen_NBC wrote: » OneManArmy wrote: » Hansen_NBC wrote: » I can honestly say I was excited for the Ultron quests but was immediately let down.. I tried to go into variant difficulty but cannot event attempt it because I "do not meet the requirements". So I check out classic difficulty and is a complete joke. The rewards are totally useless to me, someone that doesn't need 3* heroes anymore. Where is the difficulty for intermediate players? The rewards for classic are trash and a waste of time, it's not going to help me progress at all. It doesn't make sense to have such a large gap of difficulty and rewards from classic straight to variant.. like... HUH?!?! Its class spesific. First one is mutant and skills only Thank you for clarifying that, either way, my main argument was that they didn't implement a difficulty for the middle guys. Classic is not really worth the rewards and variant is obviously tailored for higher endgame players. It wouldn't be such a bother if they at least made classic rewards worth while. THE REWARDS ARE THE SAME AS THEY WERE IN 2015. WHAT PART OF THAT DON'T YOU GET Nothing I don't understand about that, but go ahead and hit the caps lock a little harder, just for fun. My argument as I said earlier is that they should have done an intermediate difficulty at least. Why make a super hard difficulty with great rewards if they were supposed to be rewards from 2015? They basically threw the middle finger to intermediate guys and did something for beginners and experts. Understand my view point? That's totally not the case for intermediate players. This actually helps mid level players because it allows you to me to grow your roster and do other content.
Gamer wrote: » Befor im dump in and say anything im like the first quset. The sek one ther is a domino. WHO’s in mutant kil domino esay in mutant. Im hav no ides wont help Not gone to yelling it hard becasse it is hard im migth Not hav the champ yet im like the first it take me 5 atemp. But im dont se any mutant ther Can counter dominos
Werewrym wrote: » Gamer wrote: » Befor im dump in and say anything im like the first quset. The sek one ther is a domino. WHO’s in mutant kil domino esay in mutant. Im hav no ides wont help Not gone to yelling it hard becasse it is hard im migth Not hav the champ yet im like the first it take me 5 atemp. But im dont se any mutant ther Can counter dominos Archangel is a great counter to Domino.
Badrose wrote: » I'm a 700k player and not have a single mutant or talent to R4. This class restriction is just STUPID! Hope is doable with R3...
The_One wrote: » Badrose wrote: » I'm a 700k player and not have a single mutant or talent to R4. This class restriction is just STUPID! Hope is doable with R3... I'm in the same boat. I looked at this, saw the class restrictions. My best possible team is 4/55 AA, 5/50 GP, 5/50 Blade (useless without GR), 5/50 iceman and 3/45 unduped Hawkeye. My team rating was about 15k below the recommended, I backed out and won't be wasting any energy on this.
Jaded wrote: » I think kabam missed the mark on this difficulty. Not by the difficult nodes and buffs. I actually don’t mind thinking outside the box. Their mark was to get us to use different champs, dive deep into our rosters. Except the best champs needed per chapters are still the most sought after champs. And each chapter hurts even more not having a specific champ. For example on 3.1, going to need a medusa yet I still haven’t landed a 4* medusa yet alone a 5*. Almost 60 5* on my roster and my only good cosmic is Corvus (Phoenix, groot, drax and carnage being my only other cosmics at 5*). Sure, of course I can keep waiting till parts of my roster round out. But then it goes back to Kabam’s little mission to get us to use our entire roster. That aspect is defeated quickly once you try running with spider Gwen, colossus and etc....low tier champs. So I’ll wait, I may never pull a medusa. I may never complete this quest. (I’m not saying medusa is absolutely the only answer, just a reference)
Jestress wrote: » Kabam Miike wrote: » mum_m2 wrote: » My only question is why bring up the old original difficulty at all. If this is just about creating new and hard content then do that. But don't just create a meaningless piece of auto play for us to do. It's about more than just creating new difficult content! A lot has happened in the Battlerealm over the last almost 4 years. This gives us a way to let Summoners who weren't around back then to experience what it was like when Ultron took over the Contest, and to live through that story that still has some bearing today. While most of the event quests that unraveled the Story of the Contest happened much later, this is a good place to start, since it was first! Can we get the old willpower back too?
Kabam Miike wrote: » mum_m2 wrote: » My only question is why bring up the old original difficulty at all. If this is just about creating new and hard content then do that. But don't just create a meaningless piece of auto play for us to do. It's about more than just creating new difficult content! A lot has happened in the Battlerealm over the last almost 4 years. This gives us a way to let Summoners who weren't around back then to experience what it was like when Ultron took over the Contest, and to live through that story that still has some bearing today. While most of the event quests that unraveled the Story of the Contest happened much later, this is a good place to start, since it was first!
mum_m2 wrote: » My only question is why bring up the old original difficulty at all. If this is just about creating new and hard content then do that. But don't just create a meaningless piece of auto play for us to do.
bdawg923 wrote: » Kabam Miike wrote: » GladiatorMatt26 wrote: » @Kabam Miike This is my bad. I was under the assumption that this Quest used the same Energy Requirements as our current event quests, but I didn't know that way back when it was released we had it at 1,3,3. Sorry about that guys What about the fact that it's partially completed? Is it showing progress from 2015?
Kabam Miike wrote: » GladiatorMatt26 wrote: » @Kabam Miike This is my bad. I was under the assumption that this Quest used the same Energy Requirements as our current event quests, but I didn't know that way back when it was released we had it at 1,3,3. Sorry about that guys
GladiatorMatt26 wrote: » @Kabam Miike
KingOfKings1 wrote: » well that excitement ended quickly, maybe one day we will get something for mid tier players and not just starter/whales, seems that we really are not cared about.
V1PER1987 wrote: » Liss_Bliss_ wrote: » V1PER1987 wrote: » I’ve done 2 paths already and I haven’t used any items yet. These quests (for now) seem doable. I only have 1 R5 and 4 R4 champs and my 6* are useless so I think it can be done. I find that hard to believe. Either you spent a ton of units or the champs you do have are top gods. Would love to see the champs used and the completion % I just completed the first chapter. My team consisted of 5/65 Sabretooth, 4/55 Blade, 4/55 GP, 3/45 Domino, and 5/50 Killmonger. EDIT: I did not use one single item.
Liss_Bliss_ wrote: » V1PER1987 wrote: » I’ve done 2 paths already and I haven’t used any items yet. These quests (for now) seem doable. I only have 1 R5 and 4 R4 champs and my 6* are useless so I think it can be done. I find that hard to believe. Either you spent a ton of units or the champs you do have are top gods. Would love to see the champs used and the completion %
V1PER1987 wrote: » I’ve done 2 paths already and I haven’t used any items yet. These quests (for now) seem doable. I only have 1 R5 and 4 R4 champs and my 6* are useless so I think it can be done.
Munrolm02 wrote: » I understand this is something that people have to work towards but I’ll tell you what, it’s made where you can’t make a single mistake you get no leeway. It’s going to be a terrible Christmas for a lot of people that have this game because it’s going to affect their family life. They’re going to be screaming at their family members for no reason screaming at themselves spending money that needs to be spent on family, It is going to bring the worst out in people during the happy holidays. The difficulty is absolutely Ridiculous,!!!it’s not fun It’s next to impossible to be able to beat it with skill. it Needs you to spend money like crazy even after emptying out your whole free crystal vault. This was a terrible time to release it you should’ve waited until after the new year. People are going to be extremely grumpy because they realize it’s only about skill, It’s about having the skill to spend money because a lot of these bosses are not skill-based. They kill you just by hitting them.They should have made it reasonable to get through it one time and then have to spend to 100%. That’s why a January 3 would’ve been a good release date with people that have that extra money from Christmas or they are more aware of their finances
OKAYGang wrote: » V1PER1987 wrote: » Liss_Bliss_ wrote: » V1PER1987 wrote: » I’ve done 2 paths already and I haven’t used any items yet. These quests (for now) seem doable. I only have 1 R5 and 4 R4 champs and my 6* are useless so I think it can be done. I find that hard to believe. Either you spent a ton of units or the champs you do have are top gods. Would love to see the champs used and the completion % I just completed the first chapter. My team consisted of 5/65 Sabretooth, 4/55 Blade, 4/55 GP, 3/45 Domino, and 5/50 Killmonger. EDIT: I did not use one single item. How did you control power gain with that team? I was expecting to see a high level Rogue, Psylocke, WS or Hawkeye somewhere in there.