**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Options
Comments
Damage should be around 312 without resistance if you do the math but it’s almost double...
Any info on this matter?
Did all of that @Haji_Saab. Even put on longjohns. Still dying from cold in 12 seconds😂
And I changed my pants every time they got wet from seeing those massive red numbers pile up on screen...
Dr. Zola
Took a break after Iceman #4. Registering over 700 a tick for me.
DZ
Last one hits 750 or higher per tick. Left me with barely any health
I don't run suicides. Check the picture.
So, stupids for not complete the Clash before, or stupids who do now the Clash? We have to wait that you resolve it, Kabam? The Clash will end soon, what have we do?? (..wait..spend...wait ...spend...)
So I’m looking at Iceman #4...on his stat sheet, Coldsnap deals 5698 damage over 12 seconds and in game hits 713 per tick. Assuming 12 ticks at that rate puts you at 8556, or approximately 50% more than in his stats.
Here’s a Seatin pic of the last Iceman I believe...412 a tick.
Not sure you can reduce 750 to 412 via masteries but I’m happy to listen if someone knows a way.
Dr. Zola
Why the *3? Haven't understood that part. Also, it doesn't matter tbh. Can't change the damage per tick midway through the quest.
Why the *3? Haven't understood the calculation.
Also, as you said, we got the rough deal with the quest being changed midway through the event. Which isn't fair at all to the number of people who decided to wait a bit and figure out how to beat the champs before going in.
Oh okay. Never read the global node lol. Damage makes sense according to that. But it shouldn't be different for people who did it pre and post update. There isn't any consistency that way.
Of course, if i knew before, i would have done with Wasp the first day... She killed with her stun, instantly with the "KO - 10 second Stun" node... but it was..a "bug"... So, someone explain me this node, please...
Perhaps we could get a game team expert to drop us a line here? If this is the current version of Coldsnap damage after the update, and we just have to eat it, then it’s either press on or punt. But it would be nice to get a sense of what changed and why with the new update. Seatin’s screenshot certainly doesn’t come close to 750 per tick, but I would like to know how that last Iceman gets to just 412 each tick. Happy to respec masteries or buy a boost to knock out the last two lanes, but some sort of explanation would make it all go down a bit easier.
Other than “updaters got hosed,” any other thoughts @Haji_Saab ?
Dr. Zola
Seatin hasn't updated. No mastery can reduce the damage that much. I reset masteries to check it out and even with 4/4 Energy Resistance, 438 becomes 408. They basically changed one part of a node and that has screwed us over.
Lol would have done it if I knew. I have a Corvus, but he takes too much time without boosts. And when I did practice before the update, SS was killing it. So went in with him.
No idea. My champs are sitting in the middle of the quest for now waiting on clarification. What I am wondering is if it helps much to add energy resistance. I’ve moved points around and thought about deploying MD for this quest but haven’t.
Dr. Zola
At higher levels, GR is hard to play with against Iceman with the damage you are taking. Same with X-23. You don't Regen enough at the start. Need to be extremely careful to last till Regen kicks in well. Can't take block damage too
This should have the 50% reduction added which would make it right though .