3rd option.ocacasional P2P.this game is not P2W. there is no way you can spend and win.without some level of skill you cant win.you can spend and make progression faster.you can spend and get more champs easier.but in no world can you spend money and automatically win. You can just spend to buy an infinite amount of revives to get a quest done.Unless there is a roadblock that stops it, like an enemy that regen's more than the damage you deal, and you have no champion or way to counter it
3rd option.ocacasional P2P.this game is not P2W. there is no way you can spend and win.without some level of skill you cant win.you can spend and make progression faster.you can spend and get more champs easier.but in no world can you spend money and automatically win.
okso @DNA3000 @will-o-wisp there may be some world where you can p2w.but that requires some extreme spending and patience.going into LOL with 0 skill....for 99% of spenders it would be p2p.p2p easier but not p2w
okso @DNA3000 @will-o-wisp there may be some world where you can p2w.but that requires some extreme spending and patience.going into LOL with 0 skill....for 99% of spenders it would be p2p.p2p easier but not p2w In all seriousness there's the question of what "winning" is in a game like this. There are players ahead of me, but it is questionable whether that is "winning." The people who get to Disneyland one day ahead of you don't win Disneyland. And the people who finish Variant before me don't really win Variant in the sense that I lose Variant. It is still there waiting for me.In certain specific situations in the game you can "win" - you can beat another alliance in alliance war, you can make the top 150 in the featured arena. You can win an event. But you can't actually win "the game" because the game itself has no victory condition.Really, in this game you can pay to skip ahead, like advancing past a commercial in a TV recording, but you can't pay to get a different show. If everything that someone who pays thousands of dollars to do or get today are things I will get for nothing tomorrow, it isn't really winning that they are paying for, it is being first they are actually paying for.The recent card offers in the unit store offer some context. When I look at those, I see (more or less) one offer for fifty bucks and one for seventy bucks, and the first one basically hands me a 5* crystal and 250 6* shards and the other hands me 1.25 5* crystals and 750 6* shards. At the moment, I earn about one 5* crystal a week, plus or minus, and something on the order of 3000-ish 6* shards per month (uncollected + 5* dups). Call that 750 a week. So the first offer is asking me to spend $50 to end up about one week ahead of my current progress, and the second one like nine days. Is it worth 50-70 bucks to get next week's rewards today? Not for me, so those offers are not worth it in my opinion. That's usually how I see spending. I don't see getting something for the money. I see it saving gameplay time. If you're getting one 5* champ every few months, $50 for another one might be a pretty good deal. If you're averaging one a week, maybe not.At my current earning rate, COW is like fifty years ahead of me. Except, my earning rate won't be constant: it keeps rising as I get stronger and frankly as the game makes it easier over time to earn rewards. My guess is that in real terms COW has probably bought himself maybe two or three years ahead of me by spending. Considering how much he's spent, COW's "pay to win" isn't actually winning all that much. He got to see Disneyland two years before me. It won't really affect my enjoyment of Disneyland. Even if he wins, I don't really lose anything.
i would have to say "winning" is completing the hardest content with minimal item usage and therefore cannot P2W at all.
i would have to say "winning" is completing the hardest content with minimal item usage and therefore cannot P2W at all. We all get to decide what our own personal victory condition is. If COW having fun spending (all the) money and Brian Grant is having fun not spending money, that's all good. I'm somewhere in the middle, as is most of humanity, and as long as you're having fun and playing within the limits you set for yourself, you can decide what winning is for yourself.
acct 1 lifetime spend: around $2k (avg $500/yr)acct 2 lifetime spend: $350 (cyber Monday '18)acct 3 lifetime spend: $1 (facebook fail champ)acct 4 lifetime spend: nadato be fair, up till 2018 i wrote off the majority of expenses on that first account until changes to tax laws stopped that. Suffice it to say that spend has dropped quite a bit since then. Also, for comparison, my gym membership comes out to $780/year, and I'm certainly getting more bang for my buck from our friends at kabam.