**Mastery Loadouts**
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Solo objectives

Could you guys fix the Solo Objectives? Let's take the example of the one that just arrived, "Win fights using any champion" to get coral.
You have to fight 20 times to get the reward for your current tier. Let's say you're in arena, you'll do 7 rounds and see that you completed your tier. You get the reward and unlock the next tier, starting with 0 fight. You just lost 1 fight...

That means that you can't just go crazy and do fights without counting, once you've reached the threshold you have to go there and claim the reward otherwise everything you'll do after that is a loss.
I have had the same issue last time during the Avengers event. You had to level/rank up an avenger to get the reward, 1 rank per tier.
I went and ranked up a 3* up from rank 1 to rank 4, was very proud of myself (lol) until I discovered that I just got the reward for the first tier. The other tiers were still locked and what I just did was for nothing basically...

Comments

  • LormifLormif Posts: 7,369 ★★★★★

    Could you guys fix the Solo Objectives? Let's take the example of the one that just arrived, "Win fights using any champion" to get coral.
    You have to fight 20 times to get the reward for your current tier. Let's say you're in arena, you'll do 7 rounds and see that you completed your tier. You get the reward and unlock the next tier, starting with 0 fight. You just lost 1 fight...

    That means that you can't just go crazy and do fights without counting, once you've reached the threshold you have to go there and claim the reward otherwise everything you'll do after that is a loss.
    I have had the same issue last time during the Avengers event. You had to level/rank up an avenger to get the reward, 1 rank per tier.
    I went and ranked up a 3* up from rank 1 to rank 4, was very proud of myself (lol) until I discovered that I just got the reward for the first tier. The other tiers were still locked and what I just did was for nothing basically...

    so you want a feature suggestion not a "fix" a fix suggest they are not working an intended.
  • Dtl7714Dtl7714 Posts: 467 ★★★
    Given the amount of fights done on daily basis in quests and arena this isnt a big deal.

    It mattered more when people were losing out on rank ups for example. But if your going to have a hard time hitting this objective you probably dont play that much to begin with.

    And if your having a hard time keeping track of where you are in the objective, I f there is no objective pop up indicator after a match it is time to leave arena and claim reward
  • StewmanStewman Posts: 735 ★★★
    I agree the next objective should unlock automatically, you shouldn't have to claim the reward from the prior one first.
    This def bothered me last month.
  • kikiFurieuxkikiFurieux Posts: 220 ★★
    Lormif said:

    so you want a feature suggestion not a "fix" a fix suggest they are not working an intended.

    Is the term "fix" THAT important?
    Either it's not intended and then it's a fix or it's intended and they decide to do nothing about it because there is some hidden reason behind it or it's intended and they decide that they will fix it because it's a bad design and poor user experience. Really I don't think this is the real matter here...

  • LormifLormif Posts: 7,369 ★★★★★

    Lormif said:

    so you want a feature suggestion not a "fix" a fix suggest they are not working an intended.

    Is the term "fix" THAT important?
    Either it's not intended and then it's a fix or it's intended and they decide to do nothing about it because there is some hidden reason behind it or it's intended and they decide that they will fix it because it's a bad design and poor user experience. Really I don't think this is the real matter here...

    yes because if it is a "fix" it goes into the bugs section of the forums, if it is a change it goes into the suggestion section.
  • kikiFurieuxkikiFurieux Posts: 220 ★★
    Dtl7714 said:

    Given the amount of fights done on daily basis in quests and arena this isnt a big deal.

    It mattered more when people were losing out on rank ups for example. But if your going to have a hard time hitting this objective you probably dont play that much to begin with.

    And if your having a hard time keeping track of where you are in the objective, I f there is no objective pop up indicator after a match it is time to leave arena and claim reward

    Again, my example was just an example... If they unlock automatically it would work for every objective. Why not doing like the daily or ally objectives? No lock, you can do whatever you want and collect the reward.
    The main issue is that it forces you to lose fights (21/20 fights) or exit in the middle of an arena round to get the reward and unlock the next tier. Very poor user experience imo
  • HeavyBr3athingHeavyBr3athing Posts: 144 ★★
    edited June 2019
    Lormif said:

    Lormif said:

    so you want a feature suggestion not a "fix" a fix suggest they are not working an intended.

    Is the term "fix" THAT important?
    Either it's not intended and then it's a fix or it's intended and they decide to do nothing about it because there is some hidden reason behind it or it's intended and they decide that they will fix it because it's a bad design and poor user experience. Really I don't think this is the real matter here...

    yes because if it is a "fix" it goes into the bugs section of the forums, if it is a change it goes into the suggestion section.
    You don't have to be so pedantic about it. This can still be in the "discussion" area of the forum as the OP wants to discuss his experience of the objectives.

    I do have to agree. Having to come out of the event to claim is frustrating.
  • GroundedWisdomGroundedWisdom Posts: 36,239 ★★★★★
    The Arena is the only area you can't see the Objectives. It's a bit more effort to exit out when you hit the Milestone, but not necessarily problematic. I believe it's the design of the Arena. You can't see Events either. It's certainly a suggestion to add the ability, but I'm not sure how possible it is.
  • jgrazjgraz Posts: 82
    Its a minor annoyance at best. And only takes a couple of seconds to go claim and move on again.
    I really think people just need to complain about something.
  • HeavyBr3athingHeavyBr3athing Posts: 144 ★★
    jgraz said:

    Its a minor annoyance at best. And only takes a couple of seconds to go claim and move on again.
    I really think people just need to complain about something.

    Of course we do, that's our nature. It's also in the developers nature to listen to complaints/feedback to further better their product, no?

    In terms of this one it could potentially be an easy thing to implement which is already in other games to make things flow better.
  • B_RabbittB_Rabbitt Posts: 136
    There should be no fix for this because when they announced these Solo Objectives, they specifically said that you must claim the reward before moving on to the next step in that objective. They are working perfectly as intended and it doesn't take that much time to go claim it. If you are too lazy to go claim your reward then stop complaining about it. Everybody else playing the game has to do the exact same thing.
  • HeavyBr3athingHeavyBr3athing Posts: 144 ★★
    B_Rabbitt said:

    There should be no fix for this because when they announced these Solo Objectives, they specifically said that you must claim the reward before moving on to the next step in that objective. They are working perfectly as intended and it doesn't take that much time to go claim it. If you are too lazy to go claim your reward then stop complaining about it. Everybody else playing the game has to do the exact same thing.

    So because they announced it this way and everyone else has to do it then there's no reason it can't be improved?

    Sound logic there.
  • kikiFurieuxkikiFurieux Posts: 220 ★★
    jgraz said:

    Its a minor annoyance at best. And only takes a couple of seconds to go claim and move on again.
    I really think people just need to complain about something.

    I agree, and I'm not complaining at all... well, just a little I guess, but I do want to see something more user friendly though. Why would we have to take the game as it is and not make suggestions?
    It should not be like "take it or leave it", the company should listen to the player base (and I hope they do) to ponder some decisions they made. Just because they announced it like that doesn't mean it should stay like that.
    Recent examples about 6.2 showed that they are able to do that (for some subjects at least)
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