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Champion Growth Abilities
I've been thinking that in most (if not all) RPGs that let you have a team, the characters that you use the most are the ones that gain more EXP and become your best party members. It should make sense that the more you use a character, the stronger it becomes, so what if we add a "Growth Ability" to each character, that…
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For the return of the symbioid
I am surely not the only one wanting to see our symbioid buddys return. And what i liked the most about those little critters was their adaptability. You could use a ton of different boosts so they could face a lot of dire situations, and i think that concept could be expanded. What i suggest is some sort of permanent…
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How about a star-specific Survival mode?
Ok, hear me out. I`m sure I`m not the only one with a lot of two-star maxed champions that are only useful for the arena, and the rewards are not that appealing anymore. So I`ve been thinking, what if there is a quest-like mode that restricts the champions you can use by stars? A set of fights that get progressively harder…