Tiemilios ★
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@ContestOfNoobs Thanks for your insights! :)
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This hits on a few of the points from the poll discussion. Focus on the quality of the game and the champs. Focus on what the community wants. Balance the game and champs. In the V12 update, they nerfed some champs claiming there shouldn't be god tier champs, but now they've released new god tier champs. Overall, there…
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Let's face it. Some characters are just not balanced in their abilities at all. That's why we have such big differences in "tiers" of characters. Some are not really much of a counter to anything or need any specific counter at all. I do have an issue with these crazy champs that are out now that are God Tier, like Blade,…
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Completely agree. Thanks @Epsilon3 !
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I should clarify. It's the overall testing and QA that is lacking, not the number of champs or new champs introduced. However, I would say that for champs the testing and QA is lacking too. How many people already spoke about Carnage whose been bugged from the beginning? There's many other cases, but that's one that still…
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I'm a fan of GR here because he's a healer, buff removed, AND power controller. Stark Spidey is amazing, but I usually suggest going with a healer first to aid in longer quests and difficult content. Of course, GR is also bleed immune, which helps a lot! Stark Spidey, in my opinion, can do very high damage just fine at…
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Can't disagree with that :)
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True, but much of that was covered in the discussion previous. BUT, even if the staff are different, the new champs STILL need to go through QA and testing and the overall integrity of the game should be tested with the addition of each character. That is severely lacking! One champ per month would free up resources to…
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Don't forget to vote! :)
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You mean like they did with the infinity war crystals, right? Chaos Crystal, Death Crystal, etc... Not a bad idea at all. :)
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Maybe they need to change their setup a bit...lol. Something needs to be done! No company should say, "this is the way we do it and it's not changing". They should adapt to consumer needs. Ultimately, I do think the points are still relevant.
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Remember all. This poll is not about how many champs YOU WANT per month...it''s about balancing Kabam's ability to release new champs with proper debugging, testing, and QA of the game. If it was possible WITHOUT the issues we've seen, I'd love a new champ per week, but we can't ignore what's been happening.
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Well, yes...but...1) new devs cost a lot of money (personnel is always the most overhead) and 2) as Prof Hoff says (I think you are a moderator for his stream?), there's lots of open jobs at Kabam right now...possibly from people leaving. That's according to Prof Hoff and may be conjecture...not sure. Of course, there's no…
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I agree there's plenty of champs, but not with 2 per month...only because of what we've seen from Kabam. I really do think there is a correlation between the number of champs they release and the quality of the game. Especially when there are so many unique and complicated abilities and interactions of the new champs.
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I hope squirrel girl is awesome...haha
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Yes, they have different departments, but I disagree with your logic. People can be allocated to either. I think they need to allocate more to QA and testing. Of course, there may be some roles are not transferable between groups and that's fine, but this doesn't take away from what they are doing. I'm a manager myself…
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Well, honestly, I don't know the cause of the overheating phones. However, if there was more time that was not focused on new champs, perhaps there would be more allocation to proper QA and testing to prevent things like over-heating and malfunctions. That's really the point that I'm trying to make. Besides, there are many…
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Lol...um, I'm glad to...anger you? ;)
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100% fully agree. Thank you!
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Um...sure...fresh with exploding phones...awesome idea...
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I agree...it makes sense to do. I can't agree with your vote, but I think your comment is helpful! :)
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This is from @Usmcclt0316 , but the post was somehow flagged to be approved first...not sure why. Trying to post it here and seeing if the same happens to it for me. "Personally...after the 12.0 update, Kabam told the gaming community that god-tier champs ruin the game. What happened? Magneto, DS, Thor....and other champs…
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Man, there are so many ways Kabam could make money without introducing new champs...seriously! I bet a lot more people would be willing to spend for a better quality game and a focus on constant improvement. I know I would!
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What? lol...it's not just art and design...it's designing characters that significantly impact the gameplay and change the playing field for everyone. This is how there's so many bugs and issues introduced. With all the negative it's caused, how can you say that? Lastly, I never suggested cutting arenas in half (which…
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I agree...and I'm thinking that less frequent new champs would allow them to do this. Don't forget to vote! ;)
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Very cool idea from someone in my alliance as an ALTERNATIVE to a new champ: They can do what the Chinese game does and have an upgrade item that needs to be earned or bought to upgrade the old champ to the newer version one. Otherwise, there’s no incentive for Kabam to remodel a hero and they'd rather just coming up new…
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Yes, but that was the beginning...lol. The game needed new champs! Now we have a very big pool...and lots of bugs to resolve...and lots of unbalanced champs.
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I really don't understand the rationale for this at all, especially with all the recent issues. I'd love to understand the rationale for anyone voting to keep it at two champs or more. honestly, I think it's mainly trolling.
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I one day hope our comments will matter to them and they'll see what the majority of the community wants. Maybe one day, we can actually matter even if not a whale and "Transform" the game! Hey, there's always hope...
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The legendary @PeterQuill voted. Wow! ;)