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This month’s special quest is terrible...
Particularly after the short and crisp Modok’s lab last month, Merc missions uses up a terrible amount of energy and time, which affects the energy use for the event quest. Plus the rewards are weaker, and the special event triggering doesn’t seem to be fairly distributed among the alliance members - if you’re even lucky…
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AI activating special before end of my combo
I have posted this the last time I experienced this but haven't got an answer yet. I was fighting on node 31 in AW, against a duped 4 star rank 5 Dormammu. My champ was a 5 star rank 4 Stark Spiderman, unduped. Dormammu had 2 full bars of power, and I was giving him a sequence of hits, planning to give him my sp1 at the…
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AI activating special during mid combo
I was on uncollected event quest contrecoup, fighting Antman in the far left cornered node. I was fighting with a 5* rank4 Starlord. During mid-combo (mine), Antman gave me his sp1, which I obviously couldn’t block. This has happened to me a few times since December. I am on iPhone 8 plus, with the most updated iOS.
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Add shwashbuckling for OG Spiderman
OG Spiderman has one of the higest attack ratings but players seldom use him on offense because they don't like his random evade. In addition, with diversity added to AW, many players seem to have limited use for this character despite having him ranked up to 4* 5/50 and 5* at 3/45 and above, which is a shame. I think the…
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Some characters that still have difficulty chaining combos and special attacks
Thanks for working on the chain combo improvement - I've benefitted a lot from your enhancements in the last update. Just in case you are not aware, I am still unable to do MLLLM+sp2 for Phoenix (sp1 as well for Phoenix) and Ultron.
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Would you like an alliance single revive added to the store?
I have always found it unreasonable that I can only buy alliance team revives when all I need is an alliance single revive (for AQ or AW). What do you all think? Should Kabam add single alliance revives to the store?
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For the labyrinth beaters out there - anyone understand the details of the below description??
"Attack increased at start of fight based on Opponent Health" - this is in the official description of the labyrinth of legends. Anyone understand what this means exactly? I've tried to look it up on the web but haven't been successful. Anyone with a guesstimate on how much attack increases on how much lower health? Any…