-
Enhanced Fury isn't working with Thing's furies
Enhanced fury isn't increasing the potency of Thing's furies. I know his furies are passive but the champion spotlight for Thing suggests Extended Fury as a recommended mastery. It says, "Thing can easily generate lots of Fury effects by removing Rock Stacks. The Enhanced Fury mastery will increase the strength of these…
-
Enhanced Fury isn't increasing the damage of passive furies.
Device and Version: Samsung Galaxy S10 Device Operating System: Android Version 9 Mobile Carrier: Verizon Cellular or WiFi: Both Game Version Installed: 23.1.1 Game Mode: All game modes, Quest, AQ/AW, Arena, etc. Champions Affected: Thing 5* rank 4 sig lvl 10. also seems to affect other champs with passive fury. Here is a…
-
Champion/Thing synergy not working
Worthy Opponent isn't always activating. If you have Heimdall on the team and receive a hit that will kill Thing, neither Worthy Opponent nor Guardian of the Rainbow Bridge will trigger. It does occasionally but most of the time you're just KO'd.
-
Suggestions to improve Black Panther Civil War
As it stands right now he has one of, if not, the least useful Signature Abilities in the game. Signature Ability: Panther Habit Black Panther begins the fight with his Reflective state active. Additionally, Black Panther’s Armor passively has a 15-39.1% chance to absorb heavy attack impacts by consuming 1 Armor Up effect.…
-
For crystals that give 100% of a certain item, are the odds the same for each of those items?
Example, T4CC crystals give a 100% chance for a T4CC and 5* crystals give a 100% chance for a 5*. Is there an equal chance at each class catalyst or champ or are there other factors figured in?
-
Suggestion for Sentry rework.
Sentry is supposed to have the power of a million exploding suns but he is greatly lacking. How about reworking his signature ability to have a chance to start the fight with different buffs, regen, fury, physical/energy resistance, etc., with a small chance of starting with a high level of all of them. In the comics,…
-
Quake aftershock not applying the correct damage. [Under Investigation]
I have a 5/50 4* Quake. I should be applying 430.98 damge per each point in the scale. 10 points should be 4309.8 damage. Against a 4/55 SL it applied 3 ticks of 541, 1623 total, and against a 4/55 Magik it applied 3 ticks of 739, 2217 total.