Magneto ( marvel now ) Pre-fight ability bug

My team consisted of red magneto, magneto ( marvel now ), black bolt, nick fury and red Cyclops against winter soldier from RoL.

According to Magneto's Pre-fight ability when I activate, the attacker gains an attack boost of 15% and parry would trigger extended stun passive.

While using nick fury as attacker, I noticed that 1 out of 5 parry did not stun the defender. Only a green message pops up while triggering parry but wasn't causing any stun to the defender.

I am attaching my game play video link here :
https://drive.google.com/file/d/12QxQCUQakFR15HbXCxSBIzbb2_79uH3R/view?usp=drivesdk

Please let me know if anyone else is facing the same issue

Comments

  • JestuhJestuh Member Posts: 274 ★★★
    I think this is due to the lag latency issue and not magneto in particular. Parry and intercepts and general combat inputs are totally screwed up at the moment.
  • PushPush Member Posts: 45
    I also had issue but only when j activated his prefight. I need to upload a video as well. Made white mags a complete bust for my team
  • Kabam ZibiitKabam Zibiit Administrator Posts: 7,033
    Hey there, we already have a thread going for reports of the Passive Stun not applying correctly and are gathering information on those reports here.
This discussion has been closed.