Arena Matchmaking - Reverting to Original Matchmaking Parameters
MCOC Team
Administrator, Admin [en] Administrator › Posts: 612
Summoners,
This week, we rolled a change to matchmaking in Arenas with the intention of making Arenas more manageable by reducing the number of deathmatches that Summoners ran into. This had the unfortunate knock-on of killing the "Infinite Streak" that players have come to rely on. This was not our intention.
We will be reverting the changes to matchmaking on Sunday, October 11th before the second run of the Red Goblin arena. The changes to AI will remain.
Thank you all for your patience as we worked to fix this issue.
This week, we rolled a change to matchmaking in Arenas with the intention of making Arenas more manageable by reducing the number of deathmatches that Summoners ran into. This had the unfortunate knock-on of killing the "Infinite Streak" that players have come to rely on. This was not our intention.
We will be reverting the changes to matchmaking on Sunday, October 11th before the second run of the Red Goblin arena. The changes to AI will remain.
Thank you all for your patience as we worked to fix this issue.
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