Diminishing Returns

At it’s simplest level, Diminishing Returns (sometimes called the Flat Value System) reduces the effect of each point of an attribute the higher the absolute attribute value.

For example3 in our system, assuming a Challenge Rating of 70 (3* Rank 4 or 4* Rank 42), an armour value of 200 reduces incoming damage by 9.76, and an armour value of 1000 reduces incoming damage by 35.09%. So you can see that while the Rating has gone up by 5x the Damage Reduction only went up by a little more than 3.5x. This is what we mean when we say ‘Diminishing Returns’. This trend continues getting more extreme the higher the Rating.

We’ll work next week to create a few graphs that will better illustrate this for you all, but wanted to get this short clarifying post up in the meantime =)

We acknowledge that there are some transparency issues with this system. It will take us more time to change the menu info screens to better expose this information to players in the game, but this is something that we feel is important. Our goal is to empower you to understand the effects on your champions of increasing attributes in a simple way, to allow for planning and comparison.

<3

The Contest of Champions Dev Team
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