Following up: Changes to drop rates in Act 5 Revamp
MCOC Team
Administrator, Admin [en] Administrator › Posts: 595
Hello Summoners,
We're following up as we have seen some questions.
With the launch of the Act 4/5 revamp, we have modified the drop rates for consumables in a number of Act 5 quests. This is necessary because, with 7* and Ascension substantially increasing the power ceiling of champion rosters, these quest will become substantially easier and a number of Act 5 quests are anticipated to become autoplayable in the near future. Without these changes, a number of quests would have been problematic, including one that had the potential to become an infinite energy loop as the quest returns on average more energy in refills than it takes to complete.
We held off on making these changes so long as these farming quests still required substantial effort to take advantage of. Up to this point, a very small number of Summoners were farming in these quest. However, we determined that it was time to change these quests before Summoner power eclipses them in such a way that they would become attractive farming spots for a large number of players.
We understand this will be upsetting to some, but we hope you can understand that an infinite energy loop would be an element that just can't exist in the Battlerealm.
We're following up as we have seen some questions.
With the launch of the Act 4/5 revamp, we have modified the drop rates for consumables in a number of Act 5 quests. This is necessary because, with 7* and Ascension substantially increasing the power ceiling of champion rosters, these quest will become substantially easier and a number of Act 5 quests are anticipated to become autoplayable in the near future. Without these changes, a number of quests would have been problematic, including one that had the potential to become an infinite energy loop as the quest returns on average more energy in refills than it takes to complete.
We held off on making these changes so long as these farming quests still required substantial effort to take advantage of. Up to this point, a very small number of Summoners were farming in these quest. However, we determined that it was time to change these quests before Summoner power eclipses them in such a way that they would become attractive farming spots for a large number of players.
We understand this will be upsetting to some, but we hope you can understand that an infinite energy loop would be an element that just can't exist in the Battlerealm.
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