**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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Why does not the game evolve as expected?

Why does not the game evolve as expected?

I can not understand why Kabam does not make the changes that everyone expects and is creating unnecessary changes.

1. What are the next heroes to be improved?

A survey was made and the 6 worst were chosen, what is missing for them to be improved? This should be top priority in the game team, players do not like these 6 players (and others), so they need to be fixed. What is missing?

2. When will mission rewards be updated?

With the "non-collectible" mode some crystals have appeared and some rewards for more difficult quests have come up, but you have to upgrade the rest. It is necessary to update the prizes of the daily missions, it does not give, it simply can not do more missions to win 100 gold or 1 level 2 catalyst or even 100 battle tokens. It's very little, the game has grown, the level of heroes has grown, we need more.

It is past the time to update the awards of the day to day.

3. Faster access to the 5 *, when will it happen?

It was promised that players would have faster access to 5 * heroes, well, when will this happen? The gulf of the game continues to grow, whoever was super strong is getting beat and whoever was average is getting weaker.

Was that the goal?

We need all premium crystal awards to become 3 * crystal, all 3 * come from 4 * with higher values, 4 * come 5 * with higher values.

We need to keep pace with the game, albeit on a smaller scale. In the current policy is impossible, already has players with 10 heroes 6 * while the vast majority at most has 1.

The team of the game has to worry about the evolution of the game, with which everyone can continue competing, how it is, in a short time, there will be no more competition.

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