Collartech does not function as stated
CosmicZen
Member Posts: 54 ★
Hello Kabam,
I unlocked 5/5 collartech to test out with various tech champs.
The retrofitted tech isn't working as described. Example hitting winter soldier 9 times at the start of the fight with a 5* 3/5 Luke cage and other nontech champs gets wintersoldier to an l1. This is consistent each try. We should expect to see an additional 1.62 punches to achieve the same result as a nontech champ. Ie 10-11 hits (9* 1.18) with collartech at 5/5 (18% reduction). However imiw at 5* 3/5 hits ws 9 times. Sl 9 times, cw the same, Dr oc the same. There should be a margin separating these from the non tech champs but there is not.
Additionally With 18% reduction in power gain we should expect to see wintersoldier need more hits to the player to reach an l1. This is also not the case. 12 hits gets him to l1 when he is hitting my cw, sl, imiw, doc oc as well as lc, dormamu, blade, cap marvel. All champs are r3/5 5* or higher with the exception of sl (5/50 4*) and one of the cw (4/40 4* and an r2 5*)
I am asking kabam to review this mastery and either correct it's functionality or change it's wording to how it actually functions. It currently does not work as described but continues to be promoted in champ profiles like green gobin and red skull. Thank you
I unlocked 5/5 collartech to test out with various tech champs.
The retrofitted tech isn't working as described. Example hitting winter soldier 9 times at the start of the fight with a 5* 3/5 Luke cage and other nontech champs gets wintersoldier to an l1. This is consistent each try. We should expect to see an additional 1.62 punches to achieve the same result as a nontech champ. Ie 10-11 hits (9* 1.18) with collartech at 5/5 (18% reduction). However imiw at 5* 3/5 hits ws 9 times. Sl 9 times, cw the same, Dr oc the same. There should be a margin separating these from the non tech champs but there is not.
Additionally With 18% reduction in power gain we should expect to see wintersoldier need more hits to the player to reach an l1. This is also not the case. 12 hits gets him to l1 when he is hitting my cw, sl, imiw, doc oc as well as lc, dormamu, blade, cap marvel. All champs are r3/5 5* or higher with the exception of sl (5/50 4*) and one of the cw (4/40 4* and an r2 5*)
I am asking kabam to review this mastery and either correct it's functionality or change it's wording to how it actually functions. It currently does not work as described but continues to be promoted in champ profiles like green gobin and red skull. Thank you
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Comments
Following this thread.
I searched the forums and couldn’t find an answer from a mod about collar tech, hopefully someone answers here.
How much would it cost you to remove all 5 points then replace them?
I could duel you now at 5/5, then again at 0/5 and see if there is any difference.
It would cost 0 since masteries are free to change at the moment.
Right you are, i forgot about that. 👍 thank you.
@CosmicZen going to duel you now
My gg would not be my top champ once I remove the collartech unfortunately.
I have 5/5 collar tech and my main champ is a 6* green goblin. Please duel me and let me know :
1. How many hits you take to get gg to an l1
2. how many hits you make to gg to get him to an l1.
3. Run the same 2 tests against any other summoner without collartech (probably everyone).
4. Post results
It's worded poorly for their intentions if this is correct. Why not word it "Reduces power gained from abilities or nodes by 18%" This would only impact xforce, cable, Loki, Hyperion, mordo or a specific power gain node. Doesn't seem to make sense since only xpool was around for a long time after it was released.
Working as intended
I'd suggest running this again, but you'll need to remove some variables.
First, you should let us know what combos you used. 8-hit combos aren't super common. MLLLM, MLM? MLLL MLLL? What were your hits? Was it consistent between the two fights.
Seconds, you should use a tech champ and a non tech champ, but they should be of the same rarity and rank to avoid any interference with the challenger rating. You can use Star Lord, but compare him vs. another rank 5 5 star champ that isn't tech. Or use an r1 tech 6* champ.
I'm interested in this, but you'll need to remove the variables to prove your case. Please post back what you find.