**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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Going for 100% Act 5, should I leave Unit Collector for last?
Mike12867
Posts: 477 ★★★
Currently I have an R4 SL, R3 unduped blade, 3* trinity (lol), 5/50 AA, SW, blade, Void, Corvus - all duped.
I am planning on taking blade to R4 as soon as I get the skill cats. What should my general questing team be? Apart from 'interactive' nodes, should I stick to trinity + both blades and SL? Or if there aren't many villains, I go for 2x Blade, AA, SL, SW?
And lastly, should I also keep collector quest for last? I have only 3 paths left there and then 5.1-5.2 is 100% with initial clears only on the other 2 chapters. I am aiming at saving 4-5k units; would that be enough?
I am planning on taking blade to R4 as soon as I get the skill cats. What should my general questing team be? Apart from 'interactive' nodes, should I stick to trinity + both blades and SL? Or if there aren't many villains, I go for 2x Blade, AA, SL, SW?
And lastly, should I also keep collector quest for last? I have only 3 paths left there and then 5.1-5.2 is 100% with initial clears only on the other 2 chapters. I am aiming at saving 4-5k units; would that be enough?
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Comments
I tried Blade at full power bar on biohazard in occult labs, he shrugged off the bleed in like half a sec and it didn't even tick. Not sure if thats how it is supposed to be but it worked well
Interesting i fought blade alot and that hasn't ever happened
yea because he can shrug off debuffs at 95% faster rate with full power. So thats like reducing biohazard bleed from 7 seconds to 0.35 seconds and 1 tick is generally 0.6 seconds meaning no damage
then use him