Potential changes for Mordo

Whododo872Whododo872 Posts: 1,042 ★★★
edited November 2018 in Suggestions and Requests
Someone asked for it, so here it is! My crack at a little improvement on Mordo

Signature Ability: Mystical Prowess

- When blocking, Mordo is immune to Degeneration effects of any kind (with nodes as an exception). If any are active, he immediately shrugs them off once he blocks
- For every 5 seconds that pass, Mordo passively gains x% special damage (scales with sig) and x% ability accuracy on special attacks (also scales with sig)

Base kit:

- Keep the astral evade, power gain, passive AAR immunity, all that stuff he already has can stay
- Mordo’s mastery over the mystic arts allows him to benefit from class advantage when facing opponents of the mystic class (this doesn’t give them disadvantage, it just gives Mordo advantage)
- Attacking Mordo’s block with a physical attack sinks the attack into his cool magic shield, inflicting 25% exhaustion for 6 seconds (only the crit damage decrease, not like LC’s exhaustion). Upon reaching a max stack of 2, the opponent is Heal Blocked
- Any projectile attacks against Mordo’s block deal no damage

- Well timed blocks grant Mystic Awareness. These charges stack to 5, increasing critical rate by 15%
- After 15 seconds of no change, these charges begin to fall off at a rate of one every 3 seconds
- Mystic Awareness allows Mordo to be ready for surprises, expending one charge to cancel any passive evasion effect or auto-block effect (acts like true strike, like “evade failed” style)
- Mystic Awareness can all be expended by landing a heavy attack, granting a Fury buff for each charge expended, increasing attack by 20%

- Special 1: 50% chance to stun for 2.5 seconds. Also inflicts degeneration, dealing 80% of mordo’s attack as direct damage. This degeneration can also trigger through blocks
- Special 2: The initial kick is Unblockable if mystic awareness is at 3 or more charges at the time of activation. Soul barb triggers through the opponent’s block (keep the damage the same)
- Special 3: Keep the fury/regen the same. Also, Mordo’s connection to the mirror dimension during this attack copies all of the opponents currently active buffs for 100% longer than their original duration. If no buffs can be copied, Mordo instead gains a 50% fury buff for 20 seconds. This special attack also grants 5 mystic awareness charges

Seeing as mordo isn’t currently that bad, I didn’t want to change much, just maybe make his sig more useful and give him some utility that gives him a spot in the current auto-block meta of AW
Thoughts, anyone?

Comments

  • KerneasKerneas Posts: 1,865 ★★★★
    Nice idea man ! Really like it. Although this would make any AW encounter much much tougher, since everything would trigger through block.
  • iRetr0iRetr0 Posts: 1,240 ★★★★
    I don't think he needs any changes, he is quite OP to fight against as it is..
  • TheSquish671TheSquish671 Posts: 2,877 ★★★★★
    Whododo872 wrote: »
    - Attacking Mordo’s block with a physical attack sinks the attack into his cool magic shield, inflicting 25% exhaustion for 6 seconds (only the crit damage decrease, not like LC’s exhaustion).

    I think that's called fatigue
  • Six_strings6Six_strings6 Posts: 222 ★★
    Whododo872 wrote: »
    - Attacking Mordo’s block with a physical attack sinks the attack into his cool magic shield, inflicting 25% exhaustion for 6 seconds (only the crit damage decrease, not like LC’s exhaustion).

    I think that's called fatigue

    Fatigue is crit chance. OP was talking about crit damage
  • Hey Whododo872, thanks for taking the time to share these suggestions with us. There's also an active discussion HERE, where others are discussing how they would like to see specific Champions made more powerful.

    If you haven't already, please take a moment to share your feedback in that thread. To help keep the Forum tidy, I'll go ahead and close this one.
This discussion has been closed.