**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.

Alliance quest map 6 cost

Map 6 costs were initially justified as a “passing lane” premium. Alliances were not meant to run it for 5 days at that time. Now that map 7 is in the works and map 6 is clearly the status quo and not a “passing lane” anymore, it’s time to revise the cost.

Comments

  • Maximus_SpankersonMaximus_Spankerson Posts: 445 ★★
    I look forward to community support of this topic
  • Cryptic_CobraCryptic_Cobra Posts: 532 ★★★
    I agree with this sentiment at well. It makes sense to make the top quest extreamly expensive, but map 6 is no longer going to be top dog. My biggest worry when I heard of map7 is that they would keep map 6 the same, and do something like double the cost to enter map7.

    The solution I propose is to keep all donation numbers the same, but shift them all to the left. As in map 7 take the price of current map6, map 6 takes the current price of map 5 etc. (this means map 4 and under would become free) might not be a perfect solution, but it’s a easy one.
  • LeNoirFaineantLeNoirFaineant Posts: 8,638 ★★★★★
    The current milestones show that it is no longer the case that alliances are not expected to run multiple days of map 6. It's past time for the cost to go down.
  • Hey There,

    While it's true that the original intent of Map 6 was to be a "passing lane", and we didn't expect Alliances to invest those resources to run Map 6 everyday, that is not the case anymore.

    However, we are not going to change the cost of Map 6 at this time, though it might change in the future when Map 7 is introduced.

    Map 6 is still an investment for the extra points that you can earn over Map 5. It's up to your Alliance if you want to run it, and if you don't want to use those extra resources, you don't have to.
This discussion has been closed.