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Probabilities changes PLEASE

Can we get a change in the way probabilities are given and potentially altered by accuracy adjustments? I like the idea that abilities that don't offer a percentage (this special places an armor break) are ±1 million percent in the background and effectively immune to tampering and abilities that do give a percentage (100% chance this special places an armor break) are subject to change. Clear and consistent.
While I've got you, Hulk still needs to get beat up to become most effective and that's a terrible mechanic.
While I've got you, Hulk still needs to get beat up to become most effective and that's a terrible mechanic.
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