Reporting other summoners for idiotic behaviour in dungeons

I am so tired of dungeons matchmaking and getting paired with somebody who deliberately wastes the time and runs down the clock or follows the same path after I’ve called out the path I will take or doesn’t follow instructions on which node to take.
There should be the ability to view their performance or report them if they do this. It’s a waste of time and you literally can’t do anything if they decide to hold decision making for 10 mins.

Secondly, a mechanic should be brought in that if one partner wants to end, they can. And the partner that wants to go on, rather than facing a standoff, gets relocated to another summoner who is in the same situation so they can continue.

I am so tired of dungeon matchmaking and not getting compensated for the waste of resrouces when other summoners do this.

Comments

  • TheSquish671TheSquish671 Member Posts: 2,880 ★★★★★
    You shouldn't even waste time with random matchmaking, even less so now because they increased the cooldowns
  • DasmistryDasmistry Member Posts: 4
    If I have time to kill and ally members aren’t available to dungeon or friendslist, the matchmaking is needed to get those remaining milestones done. But the matchmaking system pairs you with non English and English speaking players who literally have nothing to do but waste time. It’s beyond frustrating.
  • RammXRammX Member Posts: 1
    I agree 100% with the OP. At the very least, does blocking someone from chatting with you also block them from ever being randomly teamed with you again?

    Some of these people are deliberately ruining dungeon runs out of sheet malice. It's repulsive and mean. We need a way to stop this bad behavior, which is just as much an attack on kabam as it is on decent players. Maybe a "3 strikes you're out" policy for any account that joins a dungeon run and follows thesame path as their partner or just sits at the start? Or maybe do the opposite and make the random pairing feature pair people up based on how many kills they usually get per dungeon run?
  • NiteAndDaeNiteAndDae Member Posts: 670 ★★★
    Just block this person, you will not get matched with them again. Thankfully the majority of people have been decent, so it's a minor inconvenience, and I no longer use top tier champs on randoms.
  • dot_dittodot_ditto Member Posts: 1,442 ★★★★
    I've had similar issues, which is why I just don't even both with Dungeons at this point ..

    Until it's "fixed" with more tools at our disposal to handle these kinds of situations, it's just simply not worth my time .. :)
  • Hduzz420Hduzz420 Member Posts: 16
    I know some summoners are idiots in dungeons BUT must make 1 point. I played for a year on a $40 phone it took me sometimes as long as 4 minutes waiting on the loading screen to get in the dungeon by then the other player had beat 2 defenders and quit because my player had been sitting at start while I was sitting in the loading screen. Yesterday I upgraded to a $200 phone and the difference is incomparable. So to quit rambling I'm just saying it's not always the players fault if they can't afford a better phone or device to play on.
  • NinjaWarrior99NinjaWarrior99 Member Posts: 340
    i use random often and while i haven't pulled a doucherocket yet, more than 50% of the time i get some idiot who is attempting a map level out of his league and we have to stop at the end of room 2 or 3 :(
  • DiablosUltimateDiablosUltimate Member Posts: 1,021 ★★★
    edited January 2019
    I concluded after first room recently because my partner wiped and I noticed my champions didn't go on cooldown, so isn't it a thing that you can conclude after first room with no penalty when you see a rword?
  • MrBanksMrBanks Member Posts: 1,002 ★★★
    You shouldn't even waste time with random matchmaking, even less so now because they increased the cooldowns
    Kabam wants you to random match. Look at the bonuses lol
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