**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Wasp petrify debuff not working at all
Inimico
Posts: 52
Wasp has a synergy with IMIW as shown below, allowing wasp to inflict petrify when intercepting, reducing regen and power gains by 100% for 8 seconds.
This means that when petrify is inflicted, power gains or regeneration should go to 0, and even reverse as I have one point in despair. As shown in the 3 videos below, this definitely isn't the case. The first video was taken in AQ, and happens about 27 seconds in. King Groot has regen at 68 health per tick, but petrify only brings it down to 65 health per tick.
https://www.youtube.com/watch?v=iLhAoiMmws8
The second video was taken in the uncollected EQ, against Deadpool X-force. He gains power when he falls under 30% health, so if petrify is active the power gain should go to 0. This happens towards the end at about 37 seconds.
https://www.youtube.com/watch?v=uYOqBISCoDw
The last video was also captured in the uncollected EQ, against Ironman. It happens around 36 seconds in, when Ironman gets his arc overload. His regen is also almost unaffected.
https://www.youtube.com/watch?v=XqtFieOldkk
With petrify working properly, wasp could be a possible counter against some regen champs. Could someone please take a look at this? Thank you!
This means that when petrify is inflicted, power gains or regeneration should go to 0, and even reverse as I have one point in despair. As shown in the 3 videos below, this definitely isn't the case. The first video was taken in AQ, and happens about 27 seconds in. King Groot has regen at 68 health per tick, but petrify only brings it down to 65 health per tick.
https://www.youtube.com/watch?v=iLhAoiMmws8
The second video was taken in the uncollected EQ, against Deadpool X-force. He gains power when he falls under 30% health, so if petrify is active the power gain should go to 0. This happens towards the end at about 37 seconds.
https://www.youtube.com/watch?v=uYOqBISCoDw
The last video was also captured in the uncollected EQ, against Ironman. It happens around 36 seconds in, when Ironman gets his arc overload. His regen is also almost unaffected.
https://www.youtube.com/watch?v=XqtFieOldkk
With petrify working properly, wasp could be a possible counter against some regen champs. Could someone please take a look at this? Thank you!
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