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Uncollected Team Build

iRetr0iRetr0 Posts: 1,252 ★★★★
Some context: I am looking to get Uncollected. I have completed 5.1 and all of 5.2 except 5.2.6, I am NOT an excellent player by any standards, I would say I am average. I currently have 279 units, I can definitely get more by 100% Heroic, I could even go Normal if needed.

Now my questions are, which team should I use for 5.2.6? Which path should I take? Should I get more units? (My inventory isn't really stacked)

My top champs: https://i.imgur.com/knEJ8Vl.jpg https://i.imgur.com/yn2pSHM.jpg

Comments

  • Iron_spider1Iron_spider1 Posts: 257
    You are good to go. In terms of resources, I did it when I had lower level champs than you do with 300 units with no revives in inventory and couple of potions. So if you can save up 500 units just to be safe and go for it.
  • iRetr0iRetr0 Posts: 1,252 ★★★★
    You are good to go. In terms of resources, I did it when I had lower level champs than you do with 300 units with no revives in inventory and couple of potions. So if you can save up 500 units just to be safe and go for it.

    What about which champs I should bring? I don't have much in my inventory either, thanks again.
  • Supremeguy95Supremeguy95 Posts: 447
    Ghost, Angela, Venom... Basically heavy hitters are your best bet, since you want to deal as much damage to the Collector before dying to his specials and reviving. Stronger champs=less revives. That Korg would be an interesting choice since he has a damage cap when his rock armor is active.
  • iRetr0iRetr0 Posts: 1,252 ★★★★
    Would like some more comments on this
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