Lower Level Catalysts as Progression Barriers
One of the more frustrating parts of the game is hitting what feel like artificial barriers to game progression--for the longest time it was high level catalysts like T4C and now is T2A. But perhaps even more frustrating for a veteran player is when those barriers occur with what could be viewed as "lower level" catalysts--T1A or T2C. I realize there are daily quests for T2C (how many times have you run them needing 2 only to get the sole guaranteed catalyst?) and the every-nine-days alpha arena; however, with catalyst intensive champs like 5*'s it becomes silly to have all the pieces in place to take them to R4 with the sole exception of T1A. In fact, in some ways, it has become easier to amass T4B and even T4C than it has to keep enough T1A in inventory and stash. With 4* champs, it can likewise be maddening to burn through a whole day's worth of energy and still not get the T2C you need to get past 1/10.
Is this done in an intentional effort to slow progression, or is it just a part of the game economy that is trailing the player's game experience right now? Is there any way the game team would consider making more "lower level" catalysts (specifically T1A, and I don't mean T1A shards) available than the ones in the event quests and arena--say in the new daily crystal or in a separate recurring crystal, or in greater quantities in the event quests?
For your consideration...
Dr. Zola