**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
i cant relaibly do 5 rooms.
i need to do 2 runs of d7.
and i only have 2 teams capable of it.
so if they dont refresh for more than 3 days i will be unable to use the for every dungeon that is run.
Timers are now very ridicoulous.
A player has to grind to obtain a trash 5 star, grind to level him up, and cannot use it??
Thanks a lot...
So you spend money on refreshes... Duh! They haven't been making enough of this game mode I guess 🤔 it's a shame because I really liked dungeons but I just can't anymore
Oh no, you have to use your 5*s, or heaven forbid 4*s, woah is you
Previously, we can take it easier and do 2 runs of D7 up to room 3 to hit all milestones. Every 3 days - any of the 3 days.
Now, you have to try to last longer using the same set of champs, ie D7 up to room 5. Or go for easier dungeons and fight much longer. If you screw up, you spend units, or you waste more time starting over and have to commit even more champs to the long cooldown.
Some part of me thinks Kabam just isn’t getting enough unit spend off this game mode. Hence this uncalled-for change. And the addition of the “extra” rewards is just to disguise their intentions.
Well, us player base can just make our displeasure known with our actions - stop playing dungeons!!
the reason for the change is not puzzling, it is quite clear, they are making better rewards available as grind able rewards that they still want to control how much comes in. From a game design perspective it makes perfect sense.
And I get your point, you want easy mode, you want to be able to do something easy and over time still get great champs, and that is fine. The problem is you are complaining because instead of 2 easy D7 you now have to do 1D7 and 2 D6s.. And in exchange you get to grind for difficult to get mats *if you chose to*. Overall this is a good change.
Give you an analogy, if kabam add rewards for rank 1-100 of AW seasons, and jack up difficulty for all AW tiers, do you find that a good change?
I don’t want an easy mode, I want the previous mode which has worked fine. I have no intention to go for the new rewards. I have more than enough t4cc and T2a just sitting in my inventory / stash.
Except that is a terrible analogy. For one, all dungeon difficulties had their rewards uped, not just D7. In addition not everyone can make it to rank 1-100 of AW season, everyone *can* get to floor 13 of D7.
Do you only have a pool of 3 champs to use? Why do you expect to only have to use those 3 champs? I mean another option is to litterally use other champs....
Hope you have already scored your many t4cc and T2a frags since u love this change so much to speak up for it in many of the dungeon threads.
Everyone can, theoretically, which is why I put stars around it. The only thing stopping you is your skill and that of your partner. Not everyone can get rank 1-100 of aw seasons, there are literal and figurative road blocks preventing you from getting there. That is why the analogy is so terrible. Its more like they upped the difficulty on all AW maps, but increased the rewards on all AW season rewards.
Enjoy your dungeons, and be sure to post your many t4cc and T2a saying how easy and rewarding they are.
I am done talking to you.
Except that is a lie, it helps everyone who wants to take advantage of it. I mean atleast stop lying about the change... You could if you wanted to spend units to get those items, you chose not to, that does not mean the potential to benefit you is lost, just because you chose not to take them up on it.
Gonna have to disagree with you that increased refresh timer by 200+% is better for the community. The assumption that everyone has all the time in the world to play is wrong, since people are already grinding as much as their willing for a mobile video game. Theoretically people can grind more for dungeons, but it doesn't amount to much as getting to room 7, 9, 11, 13 can take 45 min to 1 hour 30 min+ while trying to play at their best.
The change is more bad than good to the playerbase. 95+% people spend enough time playing, whether it's using energy, grinding arena (if they do), doing AQ, doing AW. The people with not too many 5* or 6* are negatively affected because they can barely run dungeon level 5 or 6.
The people with plenty of 5* or 6* already dedicate a lot of their time (3 to 4 hours+ a day like a part time job) in other game modes (which got them those champions), so it makes sense why they won't want to spend an hour+ playing their at their A game to get 700 shards of tier 2 alpha .
All in all I think it's more an underlying motivation to increase the dungeon refresh timer to try to get more people to buy for faster refresh as well (this game's underlying motivator to get people to spend $$ is to let spenders get things faster) as dungeon boosts/items/or boosts in general.
The real issue I have with this is the lying, and gross over exaggerating.
for example, the refresh timers did not increase by 200%, shoot they did not increase by even 50%
There is no assumption that everyone has all the time in the world..
There is still nothing that stops you from doing the dungeons when you want and getting the maximum artifacts. Really, if you are not good enough to get to room 5 of dificulty 7 you have to play like one extra round to get the max rewards. You dont have to play 3-4 hours a day or anything like that.
They never intended the timers to allow you to use the same champs for the same dungeons. base timers they currently use were the ones from the 1 day event, they even stated when they switched over to the grindable rewards these times were wrong, but they were only going to fix them for the grindable events. They expect the lower skill players to need to use other champs, and shoot that is one of the reasons for the dungeons was to give a reason to use those champions.
When I fail d7 with my big guys I typically dont use refreshes, I use lower level champs, so I dont see your last argument..
You really, litterally, have no other champs besides your 3 you run?