Aq map 6 miniboss !

KillerDKillerD Member Posts: 30
muyhoqzk08gg.png
b0yjq7g7y7b2.png

Comments

  • Blubfish_666Blubfish_666 Member Posts: 237
    Iceman, duped rulk etc makes him much easier, but the power gain is pretty nuts as well I have to say
  • KillerDKillerD Member Posts: 30
    It's too much boost, 30% attack for mystic, mephisto is the unit factory.
  • xNigxNig Member Posts: 7,336 ★★★★★
    One shot both Mini 1 and Mini 2 with Void. LoL.

    Just bring the champ that makes him easy.
  • AdiMukh555AdiMukh555 Member Posts: 756 ★★★
    How about bringing Void or some good power control champ for him :)
  • KillerDKillerD Member Posts: 30
    With blade 5 * / 65 and synergy with spider stark plus mastery pacfy, I should have my skills reduced to 110%, in vain. I'm glad you give a chance to everybody to put money in the game. Give next aq 30% life on global nod 👌🏻
  • xNigxNig Member Posts: 7,336 ★★★★★
    KillerD wrote: »
    With blade 5 * / 65 and synergy with spider stark plus mastery pacfy, I should have my skills reduced to 110%, in vain. I'm glad you give a chance to everybody to put money in the game. Give next aq 30% life on global nod 👌🏻

    You thought the incinerate on a 50k Meph can be tanked by Blade? Lol. And it’s not 110%. Reduction of ability doesn’t work like that.
  • KillerDKillerD Member Posts: 30
    yxgbccf05618.png
    nngx8vasvvxt.png
    7x8g7gac5p84.png
  • KillerDKillerD Member Posts: 30
    @xNig Sorry you are right does not reduce the skills 110% and 115%. before leaving a com reads what each hero does
  • xNigxNig Member Posts: 7,336 ★★★★★
    edited February 2019
    I don’t get whether you’re being sacarastic or not but no... it’s not additive. It’s multiplicative. Increasing potency by 45% of an ability that does 40% doesn’t make it 85%.

    If you were truly being sacarastic, then... “before shooting someone down do your research first”.

    :)
  • Primmer79Primmer79 Member Posts: 2,968 ★★★★
    xNig wrote: »
    I don’t get whether you’re being sacarastic or not but no... it’s not additive. It’s multiplicative. Increasing potency by 45% of an ability that does 40% doesn’t make it 85%.

    If you were truly being sacarastic, then... “before shooting someone down do your research first”.

    :)

    This.
  • KillerDKillerD Member Posts: 30
    Danger sense = 40% ability reduction end 2112 attak , end spider up danger sense with 45% ... 40% danger sense on dimensional benings + 45% sinergy with s stark + 30% pacify ( with parry ) . How much does it do ? @xNig
  • This content has been removed.
  • BirdReynoldsBirdReynolds Member Posts: 527 ★★★
    Definitely does not work like that. On the one hand, maybe they should be more clear in ability descriptions, but also if you’re running map 6 this kind of stuff should be known already.
  • Panchulon21Panchulon21 Member Posts: 2,605 ★★★★★
    With stark it’s 58%. Period.

    You add more attack also, but the ability reduction is 58%. As they all have said above it’s not additive it’s multiplicative. He’s been out 2 years now, come on...
  • FrostyFrosty Member Posts: 485 ★★★
    edited February 2019
    To show the math
    45 % danger sense + (40%from stark x 45%) = 58% reduction
    The pacify will not add 30% but for the 42% of the time that danger sense doesnt kick in pacify will stop the abilities 30% of the time. So 42 x 30%= 12.6 which you can add to 58% giving you a total of 70.6 % reduction but the miniboss has a 20% increase in abilities so he would naturally trigger aura more often.
  • xNigxNig Member Posts: 7,336 ★★★★★
    KillerD wrote: »
    Danger sense = 40% ability reduction end 2112 attak , end spider up danger sense with 45% ... 40% danger sense on dimensional benings + 45% sinergy with s stark + 30% pacify ( with parry ) . How much does it do ? @xNig

    Like I said, before you shoot someone down, do your homework.
  • xNigxNig Member Posts: 7,336 ★★★★★
    edited February 2019
    Frosty wrote: »
    To show the math
    45 % danger sense + (40%from stark x 45%) = 58% reduction
    The pacify will not add 30% but for the 42% of the time that danger sense doesnt kick in pacify will stop the abilities 30% of the time. So 42 x 30%= 12.6 which you can add to 58% giving you a total of 70.6 % reduction but the miniboss has a 20% increase in abilities so he would naturally trigger aura more often.

    For clarification, +20% enhanced abilities is additive.
  • GamerGamer Member Posts: 11,121 ★★★★★
    Void make him esay
  • xNigxNig Member Posts: 7,336 ★★★★★
    Gamer wrote: »
    Void make him esay

    Ironically, Void with Unblockable Finale as the mini is tricky.
  • GamerGamer Member Posts: 11,121 ★★★★★
    xNig wrote: »
    Gamer wrote: »
    Void make him esay

    Ironically, Void with Unblockable Finale as the mini is tricky.
    I’m said void is the best for mephitic not when void is one the mini
Sign In or Register to comment.