**UPDATE - iPAD STUCK FLICKERING SCREEN**
The 47.0.1 hotfix to address the issue of freezing & flashing lights on loading screens when trying to enter a fight, along with other smaller issues, is now ready to be downloaded through the App Store on IOS.
More information here.
The 47.0.1 hotfix to address the issue of freezing & flashing lights on loading screens when trying to enter a fight, along with other smaller issues, is now ready to be downloaded through the App Store on IOS.
More information here.
Allow mutiple quests at once
Decksie
Member Posts: 33 ★
I recall seeing a few posts from ages back about this, but there wasn’t a response from Mods.
I reckon it would be good to be able to run multiple quests at a time - same energy pool and you can’t use the same champions in both.
The main reason I’ve not attempted an LoL run is because I wouldn’t be able to do any other quests for days. With a young family, my ability to play this game is limited to small pieces of the day every now and then. If I was to devote all that time to LoL (and that would ignore Alliance events), it’d take me about 4 days to do a single run.
I know people will say “oh but that stops people spending money as they can farm for pots”. I get that argument for some content, but I don’t think it stands up for LoL unless you’re doing it over weeks - you’re just spending the units which I’m happy to do. So maybe this could be a function limited to LoL?
Anyway, that’s my 2 cents.
I reckon it would be good to be able to run multiple quests at a time - same energy pool and you can’t use the same champions in both.
The main reason I’ve not attempted an LoL run is because I wouldn’t be able to do any other quests for days. With a young family, my ability to play this game is limited to small pieces of the day every now and then. If I was to devote all that time to LoL (and that would ignore Alliance events), it’d take me about 4 days to do a single run.
I know people will say “oh but that stops people spending money as they can farm for pots”. I get that argument for some content, but I don’t think it stands up for LoL unless you’re doing it over weeks - you’re just spending the units which I’m happy to do. So maybe this could be a function limited to LoL?
Anyway, that’s my 2 cents.
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