Autoplay
WalkerBoh
Member Posts: 6 ★
Hello,
Introduction of autofight has been great.
Now would it be possibile to think to enhance that feature?
I mean this: doing easy events with high level champs, I have to move on the path, getting to a pg, wait the loading of the VS screen, tap fight, wait the loading of fight, maybe it even lasts the time for just 2 hits, wait the loading of quest screen, move on the path... and so on... All the process ends up in me to spend more time in moving along the path than on fast autofights.
There are several ways to help us in saving our time, and avoid boring tasks (a game shoud be fun not boring isn't it?)
1. When the difference in rating between attacker and defender is over e defined value, the fight doesn't take place, gold and random extra rewards are collected, enemy pg disappear, and I am immediatly automoved to next cross or enemy
2. Let me choose at the start the pathg I want to run from start to boss, then I am automoved on that path, fights take places with autofight, closed automatically and then auto moved to next pg on the choosen path...and so on. Basically, i choose the path I want to run, click start and IA will do everything until death of the team of defeat of the boss. Of course with an icon that will let me disable autoplay whenever I need to
3. If Team difference between team rating and suggested rating is above e defined value, doesn't even start the mission: fight's rewards, gold from moves, energy used and everything else will be calculated and applied, without actually doing them.
Introduction of autofight has been great.
Now would it be possibile to think to enhance that feature?
I mean this: doing easy events with high level champs, I have to move on the path, getting to a pg, wait the loading of the VS screen, tap fight, wait the loading of fight, maybe it even lasts the time for just 2 hits, wait the loading of quest screen, move on the path... and so on... All the process ends up in me to spend more time in moving along the path than on fast autofights.
There are several ways to help us in saving our time, and avoid boring tasks (a game shoud be fun not boring isn't it?)
1. When the difference in rating between attacker and defender is over e defined value, the fight doesn't take place, gold and random extra rewards are collected, enemy pg disappear, and I am immediatly automoved to next cross or enemy
2. Let me choose at the start the pathg I want to run from start to boss, then I am automoved on that path, fights take places with autofight, closed automatically and then auto moved to next pg on the choosen path...and so on. Basically, i choose the path I want to run, click start and IA will do everything until death of the team of defeat of the boss. Of course with an icon that will let me disable autoplay whenever I need to
3. If Team difference between team rating and suggested rating is above e defined value, doesn't even start the mission: fight's rewards, gold from moves, energy used and everything else will be calculated and applied, without actually doing them.
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