Cap ww2 Firstly I suggest a change in his animations Both special and heavy attack His heavy should be like the ending phase of civil warrior's heavy (by that I mean bashing the opponent with the shield)
As for buffs Blocking: all projectiles blocked by the shield will always count as a perfect block in addition to his normal chance to "perfect block"
Every shield attack causes a disorient debuff reducing opponents ability accuracy by 1% percent to a maximum of 65% decrease. Once captain America hits the maximum, he gains a permanent fury increasing base attack by 75% and also a precision buff increasing critical rating by 650.
This is an idea I came up with Please feel free to add
I like it but that would only help in really long fights
Yea I wanted him to be a boss based fighter not really for questing
He could over time get a 0 block damage through either hit count or apply weakness that negates in block damage He doesnt need huge damage if he takes 0 in block damage
Comments
I wanted him to be a boss based fighter not really for questing
He doesnt need huge damage if he takes 0 in block damage