Mastery resets are more than a nuisance now

For perspective @Kabam Miike if you told me you wanted to buy and apple and the apple price was $1 and I said no problem, but you'll have to buy a pineapple, an apple, a lime, a lemon, some grapes, raspberries, and a loaf of bread and the apple is yours for only $15 would you feel like you were being treated fairly as a customer?
This is what a mastery reset is. You want to change a few items instead you get to reset the whole thing. This was less an issue before map 7. Now we have map 7, AW defense, AW attack and you're gonna have to buy a whole bunch of fruit even though all you want is one apple.
Game has gotten more pricey lately, the mastery resets are annoying for several reasons:
1. Time consuming
2. Cost adds up with what you have running now
3. It is utterly disrespectful to your customers to ask them to buy a fruit tree when all they want is a piece of fruit.
I'm going to guess the way the masteries were programmed you can't change the tree. Cost needs to be lowered or made free because quite frankly to make it cumbersome (time consuming) and costly because of how often they need reset now is abusive to your client base. Honestly the best thing I would love to be able to do is have the masteries set by character to maximize what they do. Makes the game more fun. Fun is why people play and spend more. Cumbersome and nuisance expenses are not fun and make me and likely others more apathetic to the game.
If you're not making enough on the rest of the game and need this then we may be close to an end to it anyway.
This is what a mastery reset is. You want to change a few items instead you get to reset the whole thing. This was less an issue before map 7. Now we have map 7, AW defense, AW attack and you're gonna have to buy a whole bunch of fruit even though all you want is one apple.
Game has gotten more pricey lately, the mastery resets are annoying for several reasons:
1. Time consuming
2. Cost adds up with what you have running now
3. It is utterly disrespectful to your customers to ask them to buy a fruit tree when all they want is a piece of fruit.
I'm going to guess the way the masteries were programmed you can't change the tree. Cost needs to be lowered or made free because quite frankly to make it cumbersome (time consuming) and costly because of how often they need reset now is abusive to your client base. Honestly the best thing I would love to be able to do is have the masteries set by character to maximize what they do. Makes the game more fun. Fun is why people play and spend more. Cumbersome and nuisance expenses are not fun and make me and likely others more apathetic to the game.
If you're not making enough on the rest of the game and need this then we may be close to an end to it anyway.
0