Solo Infinity Floors (Rooms?)

I suggest an Infinity Dungeons for people who want to play by themselves. In each room, you will have 2-3 fights and you can only use 1 character. I would love it if Kabam designed some rooms (not all) for underrated/underused characters (like Kabam Miike’s favorite one-eyed mutant)
There are at least 100 champions that are available in the 3,4, and 5 star pools (plus an additional 60+ from the six stars) which would allow for at least 300 rooms. 300 rooms may seem daunting at first but this could be a recurring content that occurs every 4 weeks, so if you can’t do it right now you can always wait to level up your characters and roster until the next reset. Also, the rewards will not be game breaking so the need to “get it done now!” will not be as present either.
Rewards will feature:
t1 through t5 basic
T1/t2 alpha
T1 through t4 class catalysts
Gold/Loyalty/battlechips
Units
Crystal shards
Potions/revives
Alliance potions/revives
Attack/health boosts
Energy refills (mini & full)
Valuable rewards like t5 basics have a very low chance, only give about 500-1000 shards and you can only have a chance at receiving them past a certain point like rooms 175+
Like arena, this content would benefit people with deeper rosters than certain champions because once you use a champion you can’t use them again until the reset. So the more champs you have leveled up, the farther you can go. What do you guys think?
There are at least 100 champions that are available in the 3,4, and 5 star pools (plus an additional 60+ from the six stars) which would allow for at least 300 rooms. 300 rooms may seem daunting at first but this could be a recurring content that occurs every 4 weeks, so if you can’t do it right now you can always wait to level up your characters and roster until the next reset. Also, the rewards will not be game breaking so the need to “get it done now!” will not be as present either.
Rewards will feature:
t1 through t5 basic
T1/t2 alpha
T1 through t4 class catalysts
Gold/Loyalty/battlechips
Units
Crystal shards
Potions/revives
Alliance potions/revives
Attack/health boosts
Energy refills (mini & full)
Valuable rewards like t5 basics have a very low chance, only give about 500-1000 shards and you can only have a chance at receiving them past a certain point like rooms 175+
Like arena, this content would benefit people with deeper rosters than certain champions because once you use a champion you can’t use them again until the reset. So the more champs you have leveled up, the farther you can go. What do you guys think?
2
Comments
I mwan, dungeons were created specifically to be a multiplayer mode, and everything was based on that
What you described is playing the game (1 champ stamina challenge seems to be what you might want). There’s already so much to do alone. Take in 1 Champ to story or eq if that’s the challenge you want...