**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.

AQ and AW Fight Timers

Everyone knows that a fight in AQ or AW is 3 min.

Well, that's not correct. The timer for the fight starts as soon as the animation for the fight begins. So while the fight "starts" with 3 min on the timer, the fight itself actually starts at, roughly, 2:56, not 3:00. This means we lose, roughly, 3.7- 4 seconds worth of valuable fight time.

Why does this matter? Well, as a member of a multinational alliance, sometimes we have to fight nodes that are still linked because there is no other option. An extra 3.7- 4 seconds worth of time can make the difference in a fight where the opponent is linked with a "+300% Health" node.

Why am I writing about this just now you ask? When the fights in AQ and AW would reach the end-time of 0:00, there used to be a 1- 2 second delay before the fight actually ended, which was a nice compromise to allow us a little extra time to make up for what was lost at the beginning of the fight during the "running" scene. Unfortunately, someone decided to cut that 1- 2 seconds after the 0:00 mark with an abrupt "time-out" message at the 0:00 mark.

Could be corrected to allow us a WHOLE 3 min fight in AQ and AW? I think it is wrong for fights to be labeled as 3 minutes, just for the reality to be a fight lasting only 2:59 min. Make sure to hit that Like button or comment

Comments

  • KRONOSDOUBLEKRONOSDOUBLE Posts: 548 ★★
    Been 24 hours... does no one else feel that we should get those 4 seconds back?
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