New node idea
Dethwraith
Member Posts: 25 ★
If the attacker hasn't been hit in 20 seconds. Defender gains invisibility for 5 seconds.
Basically the idea is to make it harder for people who have been having a good night against a champion while people that get hit a lot won't see the extra difficulty in node. The defender benefit could change and be something new. But it's a good change away from the typical unstoppable and unblockable that we usually see. Any thoughts?
Basically the idea is to make it harder for people who have been having a good night against a champion while people that get hit a lot won't see the extra difficulty in node. The defender benefit could change and be something new. But it's a good change away from the typical unstoppable and unblockable that we usually see. Any thoughts?
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Comments
The actual mechanic that activates could be changed. Could make it a power gain for defender, defender removes all debuffs and becomes debuff immune for a certain amount of time, or apply a debuff to attacker for examples. Thinking about the idea of node, I had uncollected, epic, and act6 content in mind where getting hit is a very bad idea in general.
Trying to bring a new element to gameplay that hasn't been seen yet to my knowledge.