Bugs / cash deals
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Here's a productive idea that could possible BOTH make the players happy AND give you guys better incentive to get your ducks in a row.
Reduce costs of deals per bug!
First you'd rate the severity of the bug from 1 to 5. Like a graphical but with no real impact is just sloppy thing so that's a 1. It really doesn't affect the player after all but only gives the impression of an half assed product, so that's a 1.
Opponents breaking of your combos to throw an sp is clearly a 5 as this i detrimental to the actual playing.
Now, those 1-5 directly translates to percentages you'll reduc the costs of the deals with! Cool hu?
I mean, it's only fair after all. It's hard to build a reasonable arguement to charge full price for a flawed or broken product.
Anyone wanna calculate what an Odin would be right this instant?
Reduce costs of deals per bug!
First you'd rate the severity of the bug from 1 to 5. Like a graphical but with no real impact is just sloppy thing so that's a 1. It really doesn't affect the player after all but only gives the impression of an half assed product, so that's a 1.
Opponents breaking of your combos to throw an sp is clearly a 5 as this i detrimental to the actual playing.
Now, those 1-5 directly translates to percentages you'll reduc the costs of the deals with! Cool hu?
I mean, it's only fair after all. It's hard to build a reasonable arguement to charge full price for a flawed or broken product.
Anyone wanna calculate what an Odin would be right this instant?
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