Take a trip down memory lane with me in MCOC. What has changed?
Jemster519
Member Posts: 210 ★★
I have been playing the game since the first year it was available.
What made this game so great back then that got us to where we are now?
Then: A 4* was the highest champ you could have and you were lucky to get one to R4.
Now: 6* are available but slim to no chance to take them to R2.
Then: The daily crystals had 4* champs in them! That was always a fun pull to get one.
Now: You can still get a 4* in the Uncollected daily but they are not worth that much when you are uncollected. You usually get a few T4CC shards which takes 36k to form a full one
Then: There were no shards in the game. You got full cats or crystals when completing content.
Now: We get bits and pieces of crystals and catalyst.
Then: You could claim each milestone in any event including 3 day events.
Now: You have to wait 3 days to claim rewards for 3 day events and you have to wait 5 days to claim rewards from Alliance Quest.
Then: We all saw the a Base in the alliance tab that always said coming soon.
Now: They scraped that and introduced wars where the rewards were so bad that they had to come out with war seasons where you have to wait a month to claim season rewards.
Then: There was not all these crazy nodes. You knew exactly who you were fighting and how to fight them.
Now: You can fight the same champ in different modes of the game and find yourself having to play him differently based on the node he is on.
Then: No dungeons.
Now: You can play dungeons with crazy nodes which is actually the testing ground for the new nodes. Get shards for playing which takes a very long time to accumulate enough to earn another champ.
Feel free to included any other changes not included in this list.
What made this game so great back then that got us to where we are now?
Then: A 4* was the highest champ you could have and you were lucky to get one to R4.
Now: 6* are available but slim to no chance to take them to R2.
Then: The daily crystals had 4* champs in them! That was always a fun pull to get one.
Now: You can still get a 4* in the Uncollected daily but they are not worth that much when you are uncollected. You usually get a few T4CC shards which takes 36k to form a full one
Then: There were no shards in the game. You got full cats or crystals when completing content.
Now: We get bits and pieces of crystals and catalyst.
Then: You could claim each milestone in any event including 3 day events.
Now: You have to wait 3 days to claim rewards for 3 day events and you have to wait 5 days to claim rewards from Alliance Quest.
Then: We all saw the a Base in the alliance tab that always said coming soon.
Now: They scraped that and introduced wars where the rewards were so bad that they had to come out with war seasons where you have to wait a month to claim season rewards.
Then: There was not all these crazy nodes. You knew exactly who you were fighting and how to fight them.
Now: You can fight the same champ in different modes of the game and find yourself having to play him differently based on the node he is on.
Then: No dungeons.
Now: You can play dungeons with crazy nodes which is actually the testing ground for the new nodes. Get shards for playing which takes a very long time to accumulate enough to earn another champ.
Feel free to included any other changes not included in this list.
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