Masteries adjustment prices
VeryCoolUserName
Member Posts: 93 ★
Hi,
This is probably been discussed before, but I couldn't find any thread that mention that so here it is...
I'm a 300k player and in my alliance we do map5 5 days in a row every week.
I also working on getting the collector down and preparing for LOL...
So this is me and I believe most of the magoreti of 200k-300k players in terms of progression... So here is thing I can't score a reasonable good score in arena without using my suicide masteries so on day 4,5 to the map I need to spend a little bit more then 500 units just adjust the correct mastery that I need for the arena/AQ/AW
Oh and before anyone is gonna jump and say "use poison and bleed immune champions!"
I don't have enough... I only got one Iceman and even if I had six I'm still going to change masteries in order to put some defense.
THIS IS HAS TO TO STOP! let us change masteries for free or let us change masteries as individuals means if I want to take down recoil DON'T MAKE RECOVER ALL OF MY OFFENSE MASTERY THIS IS MADNESS!
This is probably been discussed before, but I couldn't find any thread that mention that so here it is...
I'm a 300k player and in my alliance we do map5 5 days in a row every week.
I also working on getting the collector down and preparing for LOL...
So this is me and I believe most of the magoreti of 200k-300k players in terms of progression... So here is thing I can't score a reasonable good score in arena without using my suicide masteries so on day 4,5 to the map I need to spend a little bit more then 500 units just adjust the correct mastery that I need for the arena/AQ/AW
Oh and before anyone is gonna jump and say "use poison and bleed immune champions!"
I don't have enough... I only got one Iceman and even if I had six I'm still going to change masteries in order to put some defense.
THIS IS HAS TO TO STOP! let us change masteries for free or let us change masteries as individuals means if I want to take down recoil DON'T MAKE RECOVER ALL OF MY OFFENSE MASTERY THIS IS MADNESS!
Masteries adjustment prices 33 votes
1
Comments
Free mastery changes are a horrible idea given we can only hold one mastery spec at a time. Give us multiple specs where we could easily change masteries and sure it might work. But then again that just creates default set up for the majority of players and reduces diversity.
Fine where it is, be glad you were not doing this before they reduced mastery respec costs.
I think masteries need a complete overhaul. They seem to be a hodgepodge of disjointed boosts thrown together without a clear purpose. Some are geared around game mode (AQ/AW vs. Arenas). Some are geared around champion type (MD seems to be the only one worth anything). Many don't seem worth the price under any circumstances. Masteries need a clear identity. They should either be gear towards game mode, player style, or champion types, not all three.
A better solution to dropping the price is to allow us to have multiple saved mastery configurations. It makes no sense for me to constantly be changing my mastery setup. How many people only play one mode at a time anyway?It would be much more useful for me to have different setups for the modes I want to play and to be able to pick the one I want when I enter that area.
Another more complicated alternative is to have champion based masteries and to pick the masteries for each champion before I enter the fight. That is probably too much for this style of game. I have seen it work very well when you pick only champion at a time. For a picking a 5 member team, that is a little too complex.
I don't think you play with suicide masteries so you are know exactly what are you saying cause getting all of the milestones in each arena (excluding the 2* one) over 3 days IS NOT TIME CONSUMING with suicide masteries on and not only AW is detrimental try playing map 5 on day 4 & 5 with suicide on you gonna be needing at least 4,5 revives I'm talking about facing 40k+ hp foes....
Very cool ideas I like it very much! I hope someone at kabam is seen this and like it just as much as I....
Now I know you want to question this so notice who is second on the leaderboard for the BG with no items used?
I think you use suicides without the proper champions and want to have your cake and eat it too.
I've been in your position grinding arenas at 200k last year how do you think I got to over 500k? Magic? Those units are arena/gameplay units not $ units, why would anyone spend $ just to have that many units? Look at my arena wins...as emabarrsing as that is haha.
I am an average player who plays more often.
Mentioning suture as a suicide mastery further highlights the naïveté.
I have spent <$100 dollars in the 1.5 years I've played this game and the last time I spent money on units was the 10$ daily card and before that was the 30$ one which was mainly to unlock the gifting badge and that was over a year ago.
You just don't see the game like I do as I have your experiences plus 300k more rating worth of experiences on top of that.
So you want to change the set up anytime that you want to suit what you need? No-one is forcing you to do this. You choose to do it, thats correct?
Seems fair that you complain and shout at Kabam for not changing the whole game to suit you better, you have my vote
Three things to remember:
1: You don't need suicides to get to an infinite streak.
2: Once you get into an infinite streak, you don't need suicides to maintain it either.
3: What you need is the strategy to get to an infinite streak. There are loads of guides there, if you need one.
Then it's just a matter of time, and determination. And aiming for the right hero, in the right arena. Don't bother with the Featured 4* if you have anything else to do for three days!
Good luck.
Another option was mentioned many times elsewhere to have profiles option as you said. You can preset your unlocked masteries in several configurations and then just chose a configuration. Absolutely PAY to unlock but not to modify currently unlocked ones and. It whole mastery maps ata time.
The "pain" you speak of would seem to be greatly reduced by this and actually ADD diversity since your masteries won't stay the same just because it's a "pain" to change as it is now.
If I want to lower HP and raise cruelty I should be able to do that 1 on 1 not whole mastery map redo.
"I was talking to the most of people who playing the game, the average players who spend no more than 50$ on the every month..."
Just a tip argue the points not the character. But yeah I agree we're done.
The problem is that with suicide masteries you can get the same amount of points you'll get without suicide masteries it's just gonna be 75% faster....
Hi dude. Sure. I get what you're saying; but ultimately it's about time Vs money. You want to achieve more in both arena and AQs in the same time or less time. As in real life; doing more stuff in less time usually takes more money. This is a free-to-play game, but it is funded by people paying for credits, to enable them to do more in less time. Kabam are not going to change that business model for you - why should they?
I'm a 260k player by the way. I enjoy the game and play a fair bit, but fit it round a full time job and family. I don't spend any real money because for me, that would annihilate the sense of achievement. That's not true for some; but that's fine by me. Their game, their rules. but
I have done the occasional small transaction; cause sometimes it's been worth it; and hey, it's okay to support a FTP game.
Now, I have realised that I essentially can never compete with the 800 players worldwide who will get the 4* Featured Hero from that Arena. I can be part of the 1-10% chasing a basic hero; but it will take a lot extra of my time, and mean my work suffers. Occasionally I do it, and take the consequences on the chin. You clearly went to be part of the top 1-10% regularly; but bear in mind the simple statistical truth: the top 10% are not average.
Ultimately, my advice sums up to this, and it really is meant supportively: It's not the game that needs to change: You can either spend the units or the time. Your choice.
You realize he was, at one point in time, 200k lower than he is right now right?
1) Suicides are not necessary for arena, though they do help.
2) If everyone could switch for free/cheap then everyone would for arena and scores would just go up and you would complain again about not being able to compete.
3) $$$ is not necessary to unlock all the masteries you keep talking about.
4) Maybe not every user at every size level should have the same access to the same abilities . . . maybe the game is about progression.
5) No one is making you switch or not switch masteries, thats all on you.
6) It is completely possible to run suicides and not need to use pots or revives in various game modes. Your roster is not the only roster and it no one elses problem but yours.
I kind of wish they were cheaper and I kind of don't. If it cost me less I would be happy, but then it would cost everyone else less, every single person would do it and it would defeat the idea of an investment to customize.
There isn't a perfect solution but it is they way it is for a reason. Just be glad it doesn't cost anything to reset anymore. You aren't the only person playing the game and while people above you CAN remember what it was like to be your size you obviously aren't thinking about others and just your specific situation.
1) suicide are necessary for players who got them and don't have much time to play in there day.
2) agree and disagree cause I don't think that people who grind and score 10-13mil points don't use those masteries...
3)I never said it's necessary but it will take particularly to get them in something like 2-3month...
4)I never said let's give everyone free all of the expensive masteries.
5) Once you change your masteries cause u want grind for a unique champ in the arena and a war placement as begun then you kind of forced to redo your masteries ....
6) I have no idea how can you play hard content in the game like 5.2.4,5,6 without spending double the potions.
Since there is no reliable Regen champ and block proficiency has changed a lot of good champs been nerfed to the ground like my SW (99) made and I only got her once from a crystal used an aweking gem and stones so I don't have a problem with grind for items and units but now days I just don't see any progression in my inventory... So I understand that the dude use to be 300k player like me but the game was different and do not require from u to use so many units to progress...