Dungeon improvement - player rating

NiteAndDaeNiteAndDae Member Posts: 670 ★★★
Just like Uber or Lyft, we should be able to rate our fellow players. Need to disincentivize bad behaviour. This way after a matchup is made, we can choose to NOT play with that user and not consume champs. Basically just want to play with people that are not complete tools or incompetent.

Comments

  • This content has been removed.
  • NiteAndDaeNiteAndDae Member Posts: 670 ★★★
    That only increases people dropping at the first room with no negative consequences. You are encouraging people to run one room and quit so they can reuse the same champs? Nope.
  • Lt_Magnum_1Lt_Magnum_1 Member Posts: 639 ★★
    I have an idea. Don't force the player in the dungeon immediately without them knowing the partner and their champs.
  • AshKetchumAshKetchum Member Posts: 286 ★★
    I keep getting people who join in and don't move or leave without voting and I'm stuck with the timer countdown for 10 minutes
Sign In or Register to comment.