**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.

Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.

Single Player Servers

If you don't get what I'm saying, I'm suggesting that in order to make the game run faster and have smoother performance, a single player should have a single server for them during Single player modes that don't require other players. And when someone enters an Arena, or is attempting a Legends run, they go onto the normal server with everyone on it, so that we don't experience lag when we are trying to do some single player content.

Comments

  • DemonzfyreDemonzfyre Posts: 20,864 ★★★★★
    That's not exactly how that works. Not all lag is server based. Much more of it is on the user aide than people realize.
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