1) Attack after evade is still not fixed. I can still one frame evade attack the opponent, and the opponent can one frame evade attack me. Kabam needs to find a creative way to replace evade like they did Magik Rewind.
2) The AI can still randomly block special attacks after you end a combo using a medium attack. This is likely because of the new momentum/knockback changes and has been a problem since the game physics changed during the 12.0 update.
3) Characters are unresponsive after parrying/attacking the opponent. Sometimes my champion does nothing after parrying/attacking the opponent, despite me inputting inputs. This is likely because of the new momentum/knockback changes too and has been a problem since the 14.0 update.
There is already a thread about this problem with video proof:
https://forums.playcontestofchampions.com/en/discussion/13848/do-not-update-to-14-1-0-under-investigation/p1
4) A very specific problem for Loki. Enemies can evade the ice attack when Loki is performing his SP2, despite you hitting them with the first part of the SP2.
5) Finally, parry is still not 100% functioning after a 5 hit combo. This has been a a problem since the game physics changed during the 12.0 update.
I know Kabam wants to push forward with the 12.0 game physics changes and not look back, but the game did have less problems before the 12.0 update. Perhaps the old game physics were better.