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Different energy cost for tier 3 stable/unstable rift intended?

VerzzVerzz Posts: 535 ★★★
Hi was just wondering if this is supposed to be different energy cost?

Comments

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    winterthurwinterthur Posts: 7,770 ★★★★★
    This was a reply in another thread.


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    Lvernon15Lvernon15 Posts: 11,596 ★★★★★
    24,36,48,60 is the cost for each rift moving up
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    Ackbar67Ackbar67 Posts: 400 ★★★

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    edited June 2019
    The energy for Stable Rifts is incorrect actually. My answer on a thread yesterday is for a different difficulty.

    We're working on getting this corrected ASAP.
    Post edited by Kabam Vydious on
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    WhatElseWhatElse Posts: 186 ★★★
    Have you guys noticed an energy requirement deviation between master unstable and stable?
    Is that maybe a bug?


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    ChampioncriticChampioncritic Posts: 3,347 ★★★★
    edited June 2019

    The energy for Stable Rifts is incorrect actually. My answer on a thread yesterday is for a different difficulty.

    We're working on getting this corrected ASAP.

    Do hope we will be compensated. Not asking much, just 1 energy refill to correct the energy that we spent.
    Post edited by Kabam Vydious on
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    Crine60Crine60 Posts: 1,391 ★★★★
    I have the same issue and have seen multiple posts on it that so far Kabam mods are just ignoring.
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    Dakine86Dakine86 Posts: 239
    The energy levels themselves, are also unstable.
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    Crine60Crine60 Posts: 1,391 ★★★★
    Can we get this addressed please? I would like to run the rift but don't want to waste energy as I'm sure you won't be compensating for it.
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    Kabam LyraKabam Lyra Posts: 2,936 ★★★
    This has been fixed and they both cost 4 energy now.
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