Trying to figure out the best course of action. (Advice appreciate)

CoryMatthewsThoCoryMatthewsTho Member Posts: 145
I'm currently working towards 100% exploration of Act 5. I've completed 5.1, as well as 5.2.1 & 5.2.2. I'm in a Gold 2, tier 8 alliance that does map 5 every day of AQ. My goal is to completely finish Act 5 before giving Act 6 a run.

Out of my 5*s, which one(s) are most likely to help with the remainder of Act 5, as well as be useful in any way in Act 6?

Thanks guys
!


Comments

  • Kobster84Kobster84 Member Posts: 2,898 ★★★★★
    She hulk I’d say
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  • CoryMatthewsThoCoryMatthewsTho Member Posts: 145
    edited June 2019
    Lainua said:

    Ghost, Hyperion, Vision, Hulk R.

    Ghost, Hyperion & Gulk are already at r4, Vision is at r3.
  • CoryMatthewsThoCoryMatthewsTho Member Posts: 145
    Kobster84 said:

    She hulk I’d say

    I recently took her to r3, and she's fun to use, but it seems like she's more suited for specific situations. For example: if I know there is a Thing, or someone who evades a lot on a path, I bring her because her heavy prevents unstoppable & evade.
  • raffsterraffster Member Posts: 1,071 ★★★
    R4 Vision and X23 ASAP. X23 is a highly underrated champ that clears a lot of content that is not bleed immune. Use Heimdall for the "free" auto revive synergy.
  • CoryMatthewsThoCoryMatthewsTho Member Posts: 145
    edited June 2019
    raffster said:

    R4 Vision and X23 ASAP. X23 is a highly underrated champ that clears a lot of content that is not bleed immune. Use Heimdall for the "free" auto revive synergy.

    The thing that bothers me about x-23 is how small her health pool is. She's at r3 and her health pool is only around 13k. For comparison, Vision & She-Hulk are both r3 as well and their health pools are almost 18k & 19k respectively.

    I thought about Heimdall because I use Thrag & Gulk, and with Heimdall I can regen 15% max health one per fight w/ his synergy w/ Thrag, and for Gulk, he gets saved from dying not just once but twice. Once at 20% health (indestructible for 5 seconds) and once at 1% (indestructible & unstoppable for 2 seconds.) My only gripe with Heimdall is he hits like a wet noodle.
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