Arena Update

WarHawk_Taz_1WarHawk_Taz_1 Member Posts: 443 ★★
Its been a while since 3 vs 3 arenas have been the same. Think of players who have been with you for a longer period. It would be nice to get a big change there for eg Rank rewards should be set at least for up till 1-10%. Like if we do 10- or 12 million it should be guaranteed X amount of Shards. Top 800 is understandable. Hard grinders deserve better rewards. But people who grind deserve rewards too right.

Also Crystal Cornucopia should be buffed big time ! That is one event that nobody like/wants to do.

Just my 2 cents

Comments

  • roberto94roberto94 Member Posts: 779 ★★
    edited June 2019
    Yes but in the end it’s still same boring repeating thing :s

    What they can do is make a more improved UI to faster enter in arenas instead of scrolling to the right screen.
  • DarkestDestroyerDarkestDestroyer Member Posts: 2,887 ★★★★★
    I think it just gets boring with the whole 3v3.

    They should mix and match it up, 4v4, 5v5, just random things.

    Rewards are not too bad, but it would be good to be changed up as it was a year or 2 ago since last proper update.

    Maybe add champs in for rewards, especially now 6* are out, but make the feature champ a reward as a 4* or something, as in the popular content of the game 4* aren’t even allowed in.

    But hopefully they are working on some things 🤞
  • SiliyoSiliyo Member Posts: 1,470 ★★★★★
    The road to the infinite streak is terrible. You should always start off with the 3x multiplier and the algorithm should change where you won’t get deathmatched. I do understand that death matches can, key word can, promote players to rank up their champions but it feels bad using your 3/30s & 1/25s and getting deathmatched

    Brian Grant also suggested replacing PHC shards for GMC shards, but by half. Every 2000 PHC shards you would normally get, it would be replaced with 1000 GMC shards.

    Gold in milestones should increase as well.

    I do like the guaranteed shards after hitting a certain milestone. If 1 5 star crystal is equal to 10,000 shards, then I think the max shards a heavy arena grinder should get (if they don’t get the featured champions) is 7,500 5* shards. This can be like a 30mil+ milestone.
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  • Vdh2008Vdh2008 Member Posts: 966 ★★★★
    VOLK1902 said:

    Yeah sorry but we will never see arena update.

    Sadly, I agree. It's too bad, because it's really the only "static" content. Everything else has changed and been refreshed over the last year or two, but arena is stale.
  • TehsigzorzTehsigzorz Member Posts: 1,233 ★★★★
    Instead of 3 different fights to choose from they should have 3 different diffculties(beginner, heroic, epic) and if you fight the epic one then its super tough AI but you get a ton of points as well. Right now everyone has the same AI
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  • TyEdgeTyEdge Member Posts: 3,116 ★★★★★

    Its been a while since 3 vs 3 arenas have been the same. Think of players who have been with you for a longer period. It would be nice to get a big change there for eg Rank rewards should be set at least for up till 1-10%. Like if we do 10- or 12 million it should be guaranteed X amount of Shards. Top 800 is understandable. Hard grinders deserve better rewards. But people who grind deserve rewards too right.

    Also Crystal Cornucopia should be buffed big time ! That is one event that nobody like/wants to do.

    Just my 2 cents

    I hadn't considered this idea but I like it. Take a look at the final arena milestone and the nearest typical ranked reward milestone. Slide those rewards to the raw milestone and adjust rank rewards accordingly. As soon as you hit 1.5m in the 4-star basic arena, claim something roughly equivalent to the 11-25% rewards. The rank rewards you get later will drop, obviously, but it removes some of the guesswork and encourages participation IMO. All these events have devalued shards anyway. Bounties were giving out a 5-star a week. We used to be happy with part of a 5-star in a full month.
  • roberto94roberto94 Member Posts: 779 ★★
    Arena is necessary for our progression as it gives the most units revenue to us players as well golds. Would be nice if they did something improved to it.

    Two good examples is

    1: improve UI so we don’t need to scroll the arenas selection sliding to the right screen side and just kinda cramp them all together in 1 screen and nothing more.

    2: champions that are being defeated can be evaporated, maybe wrong word of English as I’m no master in it, but something like in the movie Infinity War where Thanos managed to snap his Gauntlet and characters just vanish.... something like that could be really cool in arenas by defeating the champion plus it would make the fights more lively instead of AI just falling down like a rag-doll.
  • HeavyBr3athingHeavyBr3athing Member Posts: 144 ★★
    I would love to see a survival mode. How many can your 1 or 3 champs knock out without potions.
  • The_Mighty_ToeThe_Mighty_Toe Member Posts: 132
    Breathing has a good idea. You get one champ and have to fight as many opponents as you can before losing. Whoever beats the most with the one champ wins the most stuff.
  • RiderofHellRiderofHell Member Posts: 4,659 ★★★★★

    I think it just gets boring with the whole 3v3.

    They should mix and match it up, 4v4, 5v5, just random things.

    Rewards are not too bad, but it would be good to be changed up as it was a year or 2 ago since last proper update.

    Maybe add champs in for rewards, especially now 6* are out, but make the feature champ a reward as a 4* or something, as in the popular content of the game 4* aren’t even allowed in.

    But hopefully they are working on some things 🤞

    You must of not been here when it happened but they had 5 vs 5 arena and wasnt all fun and games lol
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  • Bear3Bear3 Member Posts: 996 ★★★
    Lol taking away achieving infinite streak and starting people at 3x multiplier doesn’t really give people incentive to not lose besides losing the points on that one match. Bad idea. Using 3/30’s and 1/25’s is possible.. you just have to mix it with a 4/40 or 5/50 and 2/35 or 3/45... or higher. Pretty simple. I’m all in favor of seeing the rewards buffed some, but arena is already insanely easy, a push to make the minutely difficult aspects take 0 effort or skill is just lazy. Cheers.
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  • Dtl7714Dtl7714 Member Posts: 474 ★★★
    Vdh2008 said:

    I'd love to see a "skill" aspect added to arena...

    Something like a point bonus (say 1000 points) for having 100% health left at the end of the match, which scales down as you lose health. So if you only have 50% health at the end of the fight, you get 500 bonus, etc, etc.

    This would make arena more "interesting" and it would reward skill. It MAY also reduce the scores of "bots" that don't fight with human skill.

    I would love to see a survival mode. How many can your 1 or 3 champs knock out without potions.

    Some really good ideas here. I hope Kabm actually considers some of these.

    If they wont update sundays arena, maybe replace it or add to it with something entertaining like that survival mode.
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