So, my party is 3/45 5* Hyperion, 3/45 5* ghost, 5/50 infinity war captin amarica.l, 2/35 5* cable, 4/40 kingpin. Do you think I should run suicide masteries.
With full suicides your attack would be increased by 60% but you would be limited on using SP1 or SP2, because recoil would take 5% of your max health each time you use those.
Ghost benefits from suicides because dashing back she would turn bleed and poison into a buff (not sure which, since I dont have her). She also can bypass recoil, with good timing (you would have to dash back at a precise moment after using SP1 or SP2)
Hyperion is poison immune, so with bleed and willpower it would be sort of even. You would be sort of limited to SP3, but increased 60% attack and furies would melt opponents, in my opinion.
Kingpin might, at the start of the fight, convert poison and bleed, but eventually you will drop him and Cable for better champions.
In my opinion, if you learn how play well Ghost, you should go for it.
Ghost works better if Awakened, as she immediately converts the bleed/poison
Also, you'll need to rely on SP2 if you want to avoid recoil damage - she can't phase immediately after an SP1 because she's got Precision passives.
Also: it depends what you want to achieve with suicides? Legends run? Definitely. Arena grinds? Probably. Exploring really long Story Quests, like in Act 4? Probably not.
Definitely. Ignore the suicide haters ESPECIALLY cause you have Ghost!!! No regrets and I dropped $300 at once just to unlock them. Many champs benefit from suicides with no punishment. Only thing I wish was recoil didn’t exist.
CapIW is one of my r5 5*s, and I run suicides almost constantly. He's more suicide friendly than people think. Use the sp3 if you're afraid of recoil, it still hits like a truck. But his sp2 will end most fights by the time you get to it if you Parry/heavy, so recoil is a non issue in the vast majority of content. Hypes is poison immune, so he's good for them too. Just sp3 spam with that power gain.
Ultimately, the place you benefit most from suicides is arena though. If you aren't running arena consistently, I'd say there's no reason to activate them yet.
I'd only run them if you have champs that are friendly to suicides. Having your champs drain health just for more attack isn't that great, there's a reason they call them pay to win masteries. Unless you main O.Red, ghost, or any immune champ, tread careful
Comments
Ghost benefits from suicides because dashing back she would turn bleed and poison into a buff (not sure which, since I dont have her). She also can bypass recoil, with good timing (you would have to dash back at a precise moment after using SP1 or SP2)
Hyperion is poison immune, so with bleed and willpower it would be sort of even. You would be sort of limited to SP3, but increased 60% attack and furies would melt opponents, in my opinion.
Kingpin might, at the start of the fight, convert poison and bleed, but eventually you will drop him and Cable for better champions.
In my opinion, if you learn how play well Ghost, you should go for it.
Also, you'll need to rely on SP2 if you want to avoid recoil damage - she can't phase immediately after an SP1 because she's got Precision passives.
Also: it depends what you want to achieve with suicides?
Legends run? Definitely.
Arena grinds? Probably.
Exploring really long Story Quests, like in Act 4? Probably not.
Just no.
Ultimately, the place you benefit most from suicides is arena though. If you aren't running arena consistently, I'd say there's no reason to activate them yet.