**UPDATE - iPAD STUCK FLICKERING SCREEN**
The 47.0.1 hotfix to address the issue of freezing & flashing lights on loading screens when trying to enter a fight, along with other smaller issues, is now ready to be downloaded through the App Store on IOS.
More information here.

Alliance War Matchmaking Imbalanced

Hi guys.

On and off we've been getting matched up to what appear to be Tier 1 alliances and forced onto Tier 1 maps despite us being firmly in Tier 6, getting Tier 6 rewards.

Most recently we've been matched up against an alliance with War Rating 50% higher than ours. The matchmaking was done fairly quickly (maybe 15 minutes or less) so it shouldn't be a matter of exhausting all matches.

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I'd like to suggest that:
1. Tiers be more clearly segregated, as they would otherwise be meaningless
2. If an alliance were bumped to a different map difficulty, that the prizes should be tagged to said difficulty.
3. If the above are not achievable, perhaps enable an option to abandon the match if the rating mismatch is larger than a certain threshold? Otherwise we'd be wasting 2 days of our time just waiting for it to be over.

As a business case, a large mismatch basically means both alliances do not spend units or potions, as it becomes a forgone conclusion.
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