Health potions problem, I have one suggestion
Geoqui21
Member Posts: 55 ★
As we all start getting 5* and 6*, we still have to buy and use health potions for war/eq/etc. Those health potions used to be a “good buy” because the strongest champ in the game were 4*s..
Now, health potions barely scratch the health bar of 5* and 6*.
So I have a suggestion @Kabam Miike @Kabam Porthos
Why don’t you make health potions recover a percentage of the health bar, rather than a set amount? That way you can get the value for what you pay.
For example 1%, 3%, 5%, 10% etc.. recover same amount of health for every level of character.
I know you guys make the most money out of selling so many health potions, but just some food for thought🤷🏽♂️
Now, health potions barely scratch the health bar of 5* and 6*.
So I have a suggestion @Kabam Miike @Kabam Porthos
Why don’t you make health potions recover a percentage of the health bar, rather than a set amount? That way you can get the value for what you pay.
For example 1%, 3%, 5%, 10% etc.. recover same amount of health for every level of character.
I know you guys make the most money out of selling so many health potions, but just some food for thought🤷🏽♂️
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