Health potions problem, I have one suggestion

Geoqui21Geoqui21 Member Posts: 55
edited August 2019 in Suggestions and Requests
As we all start getting 5* and 6*, we still have to buy and use health potions for war/eq/etc. Those health potions used to be a “good buy” because the strongest champ in the game were 4*s..
Now, health potions barely scratch the health bar of 5* and 6*.

So I have a suggestion @Kabam Miike @Kabam Porthos
Why don’t you make health potions recover a percentage of the health bar, rather than a set amount? That way you can get the value for what you pay.

For example 1%, 3%, 5%, 10% etc.. recover same amount of health for every level of character.

I know you guys make the most money out of selling so many health potions, but just some food for thought🤷🏽‍♂️

Comments

  • Parodical_Sun1Parodical_Sun1 Member Posts: 143
    They do need to look into updating this issue since the game have advanced since the 4* champions and the health potions need to also reflect having potency as well too.
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