**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.

Low hp 6 star R5 champions

I've been cratching my head since the first time i saw a full r5 6 star hero, on the welcome sreen of the game.
SUNSPOT has 45.000 hp at R5. What?

4 stars start at aprox. 5.000 hp at rank 1 and end at 15.000 hp at rank 5, that's 300% increase from rank 1 to rank 5.
5 stars are the same, at r1 they have aprox 9.500 hp and at r5 they have 30.000 hp, again 300% increase from r1 to r5.

THEN 6 stars start at 23.000 hp aprox at r1, and............. at rank 5 they have aprox 45.000? that's not even 200% from rank 1 to rank 5, they should at the very least have almost 70.000 hp if not more.

Before anyone tells me that it's because masteries, that's not the case, since i did all my observations on my own champions and the only mastery that i have that increases hp is like 1.6%, 1.65 of 30.000 for example 480 hp, so it's not the masteries.

Comments

  • NemesioNemesio Posts: 134
    Anyone?
  • ThesurvivlistThesurvivlist Posts: 195
    Nemesio said:

    I've been cratching my head since the first time i saw a full r5 6 star hero, on the welcome sreen of the game.
    SUNSPOT has 45.000 hp at R5. What?

    4 stars start at aprox. 5.000 hp at rank 1 and end at 15.000 hp at rank 5, that's 300% increase from rank 1 to rank 5.
    5 stars are the same, at r1 they have aprox 9.500 hp and at r5 they have 30.000 hp, again 300% increase from r1 to r5.

    THEN 6 stars start at 23.000 hp aprox at r1, and............. at rank 5 they have aprox 45.000? that's not even 200% from rank 1 to rank 5, they should at the very least have almost 70.000 hp if not more.

    Before anyone tells me that it's because masteries, that's not the case, since i did all my observations on my own champions and the only mastery that i have that increases hp is like 1.6%, 1.65 of 30.000 for example 480 hp, so it's not the masteries.

    I don;t think anyone cares mate
  • NemesioNemesio Posts: 134
    Yeah, like always playera care when its too late

    Nemesio said:

    I've been cratching my head since the first time i saw a full r5 6 star hero, on the welcome sreen of the game.
    SUNSPOT has 45.000 hp at R5. What?

    4 stars start at aprox. 5.000 hp at rank 1 and end at 15.000 hp at rank 5, that's 300% increase from rank 1 to rank 5.
    5 stars are the same, at r1 they have aprox 9.500 hp and at r5 they have 30.000 hp, again 300% increase from r1 to r5.

    THEN 6 stars start at 23.000 hp aprox at r1, and............. at rank 5 they have aprox 45.000? that's not even 200% from rank 1 to rank 5, they should at the very least have almost 70.000 hp if not more.

    Before anyone tells me that it's because masteries, that's not the case, since i did all my observations on my own champions and the only mastery that i have that increases hp is like 1.6%, 1.65 of 30.000 for example 480 hp, so it's not the masteries.

    I don;t think anyone cares mate
    Yeah, like always players care when its too late

  • GamerGamer Posts: 10,146 ★★★★★
    Kind thing it because of balceon
  • PrezRio4PrezRio4 Posts: 84
    Kabam is interested in have our game possibilities under control so they don't allow us to have too OP champs
  • Blubfish_666Blubfish_666 Posts: 237
    I think its aksholy ssfk balceon
  • Eb0ny-O-M4wEb0ny-O-M4w Posts: 13,760 ★★★★★
    I dont think that's the case ...
    It isnt supposed to be a comsistent 300% increase across all rarities, thats just it
  • CoatHang3rCoatHang3r Posts: 4,965 ★★★★★
    Their effective health will be higher due to Adrenaline which is up to 30% depending on how well you can utilize the mechanic.

    When they are boosted by nodes they’ll be easier to take down while you as an attacker will be able to recover the chip damage boosting your own health pool.

    Don’t forget that health pool works both ways and you’ll be facing R5s for a longer time than you’ll be using them.
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