Node Ideas I made when I was bored
SkyBlueGaming
Member Posts: 128 ★
Here are some node ideas I thought of when I was bored.
New Nodes Ideas:
Arc Shield
- When struck, defenders have an (x) chance to gain an Armor up buff for (x) seconds. Activating a special attack converts 2 armor ups into one permanent armor up passive
Nano-Inhibitors *
- Attacker’s offensive ability accuracy is reduced by (x)% for every armor up effect on the defender (whether passive or active)
Darkness
- Both Champions have an (x)% chance to miss their attacks. (Blind champions can ignore this). This chance increases if it is new moon.
Superior Damage
- The Defender gains a permanent Superior Damage buff. This allows the defender to ignore Armor, Resistances, and Ability Accuracy Reduction
Superior Accuracy
- The Defender gains a permanent Superior Accuracy buff. This allows the defender to ignore Auto-block, Evade, and Miss
Superior Strike
- The Defender gains a permanent Superior Strike buff. This allows the defender to ignore Auto-block, Evade, Miss, Armor, Resistances, Ability Accuracy Reduction, and Perfect Block Chance
Tech Corruptor
- If the attacker is Tech, Any ability that locks or lowers power will be done to the attacker instead of the opponent
Cosmic Corruptor
- If the attacker is Cosmic, the buffs they receive will turn to the negative Debuff versions of them
Mystic Corruptor
- If the attacker is mystic, their nullify will instead grant a duplicate of the buff they would nullify
Science Corruptor
- If the attacker is science, their debuffs will instead turn into the positive buff versions of the
Skill Corruptor
- If the attacker’s is skill, critical hits have 100% reduced ability accuracy and (x)% of the damage done by critical hits will be done to the attacker
Mutant Corruptor
- If the attacker is mutant, special attacks deal (x)% less damage and ability accuracy is reduced by 100% during specials
Energy Vulnerability
- The Defender gains (x)% increased physical resistance, but their energy resistance is reduced by (x)%
Physical Vulnerability
- The Defender gains (x)% increased energy resistance, but their physical resistance is reduced by (x)%
Slowed Down
- The attacker is inflicted with a permanent Slow debuff. This effect will be removed for (x) seconds after using a special attack
Bullet Rush
- Attacker’s Bullet attacks deal 100% increased damage and have 100% increased ability accuracy
Seasons of Change
- Seasons periodically change during the fight, causing special effects to happen depending on the current season. The effects of the previous season are cleansed when the next season arrives.
- Summer: Both Champions are inflicted with a permanent Incinerate passive and both champions’ armor gets reduced by (x) every second.
- Spring: Both Champions’ ability accuracy are increased by (x)% and their buff potencies are increased by (x)%
- Autumn: Both Champions lose (x)% critical rating and (x)% critical damage and healing for both champions are reversed.
- Winter: Both Champions are inflicted with a permanent Coldsnap passive and whenever they use special attacks they are inflicted with (x)% of their attack rating as cold snap damage
Echo
- When the attacker hits an opponent, (x)% of the damage dealt will go back to the attacker after (x) seconds. Damage from this effect will be reduced by 100% while attacking.
Pause Time
- Special Attacks pause the durations of both the attacker’s and the defenders: buffs and Debuffs for (x) seconds
Arms Race
- Whoever reaches a power bar first gains Prowess, increasing Special Damage by 150%. This affects all 3 power bars. All prowess are removed after a special attack. After using a special, the champion that lost the race will be power locked until the other champion uses their special.
Sharpened Blades
- All blade attacks deal 100% increased damage and have 100% increased ability accuracy
Bullseye
- The Defender’s projectile attacks cannot miss or be evaded
Damage Reversal
- Every 15 seconds, the attack rating of the defender and the attacker switches for 15 seconds.
Feedback is greatly appreciated! thanks for reading!
New Nodes Ideas:
Arc Shield
- When struck, defenders have an (x) chance to gain an Armor up buff for (x) seconds. Activating a special attack converts 2 armor ups into one permanent armor up passive
Nano-Inhibitors *
- Attacker’s offensive ability accuracy is reduced by (x)% for every armor up effect on the defender (whether passive or active)
Darkness
- Both Champions have an (x)% chance to miss their attacks. (Blind champions can ignore this). This chance increases if it is new moon.
Superior Damage
- The Defender gains a permanent Superior Damage buff. This allows the defender to ignore Armor, Resistances, and Ability Accuracy Reduction
Superior Accuracy
- The Defender gains a permanent Superior Accuracy buff. This allows the defender to ignore Auto-block, Evade, and Miss
Superior Strike
- The Defender gains a permanent Superior Strike buff. This allows the defender to ignore Auto-block, Evade, Miss, Armor, Resistances, Ability Accuracy Reduction, and Perfect Block Chance
Tech Corruptor
- If the attacker is Tech, Any ability that locks or lowers power will be done to the attacker instead of the opponent
Cosmic Corruptor
- If the attacker is Cosmic, the buffs they receive will turn to the negative Debuff versions of them
Mystic Corruptor
- If the attacker is mystic, their nullify will instead grant a duplicate of the buff they would nullify
Science Corruptor
- If the attacker is science, their debuffs will instead turn into the positive buff versions of the
Skill Corruptor
- If the attacker’s is skill, critical hits have 100% reduced ability accuracy and (x)% of the damage done by critical hits will be done to the attacker
Mutant Corruptor
- If the attacker is mutant, special attacks deal (x)% less damage and ability accuracy is reduced by 100% during specials
Energy Vulnerability
- The Defender gains (x)% increased physical resistance, but their energy resistance is reduced by (x)%
Physical Vulnerability
- The Defender gains (x)% increased energy resistance, but their physical resistance is reduced by (x)%
Slowed Down
- The attacker is inflicted with a permanent Slow debuff. This effect will be removed for (x) seconds after using a special attack
Bullet Rush
- Attacker’s Bullet attacks deal 100% increased damage and have 100% increased ability accuracy
Seasons of Change
- Seasons periodically change during the fight, causing special effects to happen depending on the current season. The effects of the previous season are cleansed when the next season arrives.
- Summer: Both Champions are inflicted with a permanent Incinerate passive and both champions’ armor gets reduced by (x) every second.
- Spring: Both Champions’ ability accuracy are increased by (x)% and their buff potencies are increased by (x)%
- Autumn: Both Champions lose (x)% critical rating and (x)% critical damage and healing for both champions are reversed.
- Winter: Both Champions are inflicted with a permanent Coldsnap passive and whenever they use special attacks they are inflicted with (x)% of their attack rating as cold snap damage
Echo
- When the attacker hits an opponent, (x)% of the damage dealt will go back to the attacker after (x) seconds. Damage from this effect will be reduced by 100% while attacking.
Pause Time
- Special Attacks pause the durations of both the attacker’s and the defenders: buffs and Debuffs for (x) seconds
Arms Race
- Whoever reaches a power bar first gains Prowess, increasing Special Damage by 150%. This affects all 3 power bars. All prowess are removed after a special attack. After using a special, the champion that lost the race will be power locked until the other champion uses their special.
Sharpened Blades
- All blade attacks deal 100% increased damage and have 100% increased ability accuracy
Bullseye
- The Defender’s projectile attacks cannot miss or be evaded
Damage Reversal
- Every 15 seconds, the attack rating of the defender and the attacker switches for 15 seconds.
Feedback is greatly appreciated! thanks for reading!
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